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authorCampbell Barton <ideasman42@gmail.com>2009-09-03 10:34:03 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-09-03 10:34:03 +0400
commit99fbcbcf4d97c83e3c2d976244919889278a9366 (patch)
tree6fdeb2b3fb3483b2559846d7e0f8b663807c08b4 /SConstruct
parent8d407b7b28242fbccb6f314f02056bcab753a67a (diff)
changes needed for building the blenderplayer with cmake on linux.
Diffstat (limited to 'SConstruct')
-rw-r--r--SConstruct3
1 files changed, 0 insertions, 3 deletions
diff --git a/SConstruct b/SConstruct
index 5a64cd7c117..ec302d90fce 100644
--- a/SConstruct
+++ b/SConstruct
@@ -402,9 +402,6 @@ dobj = B.buildinfo(env, "dynamic") + B.resources
thestatlibs, thelibincs = B.setup_staticlibs(env)
thesyslibs = B.setup_syslibs(env)
-if env['WITH_BF_PLAYER']:
- print("Warning: Game player may not build on 2.5")
-
if 'blender' in B.targets or not env['WITH_BF_NOBLENDER']:
#env.BlenderProg(B.root_build_dir, "blender", dobj , [], mainlist + thestatlibs + thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
env.BlenderProg(B.root_build_dir, "blender", dobj + mainlist, [], thestatlibs + thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')