diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-08-27 12:48:35 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-08-27 12:49:47 +0400 |
commit | 9b9ddb46697b56213cb1e968ac0c8ddefc5ee79e (patch) | |
tree | f1f722583633221ce99cb31a1c90cfd4ad9c3fa8 /SConstruct | |
parent | e40d8258bb46926a1aecf51236822532397993f3 (diff) |
Make SCons's DEBUG/_DEBUG consistent with CMake
Also move this to a generic place in SConstruct instead of having this
defines in 6 different configurations.
Should not be functional changes, but please verify all the platforms.
Diffstat (limited to 'SConstruct')
-rw-r--r-- | SConstruct | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/SConstruct b/SConstruct index 7263a5ddfa1..0c398f87256 100644 --- a/SConstruct +++ b/SConstruct @@ -210,6 +210,11 @@ if sys.platform=='win32': if B.bitness==64: env.Append(CPPFLAGS=['-DWIN64']) # -DWIN32 needed too, as it's used all over to target Windows generally +if env['BF_DEBUG']: + env.Append(CPPDEFINES=['_DEBUG', 'DEBUG']) +else: + env.Append(CPPDEFINES=['NDEBUG']) + if not env['BF_FANCY']: B.bc.disable() |