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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2009-09-19 02:25:49 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2009-09-19 02:25:49 +0400
commitbe50ce61be7fdc96943dbdac79aabd88ba29996f (patch)
tree4dfde72478458923a3b2ce8d22e1658d4508024c /SConstruct
parent0a4d70f4d0ddc5bc709b162d84ec334e66ed848d (diff)
Merged
https://svn.blender.org/svnroot/bf-blender/branches/soc-2008-mxcurioni (r22789) and https://svn.blender.org/svnroot/bf-blender/trunk/blender (r23338) with the "Ignore ancestry" and "Ignore line endings" options enabled (using TortoiseSVN on Windows). After the merge operation, all changes (i.e., deletion) in source/blender/freestyle/ were reverted in order to keep the primary source tree of the Freestyle renderer.
Diffstat (limited to 'SConstruct')
-rw-r--r--SConstruct597
1 files changed, 314 insertions, 283 deletions
diff --git a/SConstruct b/SConstruct
index 021d5f7c1f9..83ec6c1b718 100644
--- a/SConstruct
+++ b/SConstruct
@@ -29,6 +29,14 @@
# Set up some custom actions and target/argument handling
# Then read all SConscripts and build
+import platform as pltfrm
+
+# Need a better way to do this. Automagical maybe is not the best thing, maybe it is.
+if pltfrm.architecture()[0] == '64bit':
+ bitness = 64
+else:
+ bitness = 32
+
import sys
import os
import os.path
@@ -52,13 +60,10 @@ B = tools.Blender
platform = sys.platform
quickie = None
quickdebug = None
-nsis_build = None
##### BEGIN SETUP #####
-B.possible_types = ['core', 'common', 'blender', 'intern',
- 'international', 'game', 'game2',
- 'player', 'player2', 'system']
+B.possible_types = ['core', 'player', 'intern', 'extern']
B.binarykind = ['blender' , 'blenderplayer']
##################################
@@ -67,15 +72,15 @@ B.binarykind = ['blender' , 'blenderplayer']
# XX cheating for BF_FANCY, we check for BF_FANCY before args are validated
use_color = ARGUMENTS.get('BF_FANCY', '1')
if platform=='win32':
- use_color = None
+ use_color = None
if not use_color=='1':
- B.bc.disable()
-
+ B.bc.disable()
+
#on defaut white Os X terminal, some colors are totally unlegible
if platform=='darwin':
- B.bc.OKGREEN = '\033[34m'
- B.bc.WARNING = '\033[36m'
+ B.bc.OKGREEN = '\033[34m'
+ B.bc.WARNING = '\033[36m'
# arguments
print B.bc.HEADER+'Command-line arguments'+B.bc.ENDC
@@ -98,252 +103,261 @@ quickie = B.arguments.get('BF_QUICK', None)
quickdebug = B.arguments.get('BF_QUICKDEBUG', None)
if quickdebug:
- B.quickdebug=string.split(quickdebug, ',')
+ B.quickdebug=string.split(quickdebug, ',')
else:
- B.quickdebug=[]
+ B.quickdebug=[]
if quickie:
- B.quickie=string.split(quickie,',')
+ B.quickie=string.split(quickie,',')
else:
- B.quickie=[]
-
+ B.quickie=[]
+
toolset = B.arguments.get('BF_TOOLSET', None)
if toolset:
- print "Using " + toolset
- if toolset=='mstoolkit':
- env = BlenderEnvironment(ENV = os.environ)
- env.Tool('mstoolkit', ['tools'])
- else:
- env = BlenderEnvironment(tools=[toolset], ENV = os.environ)
- if env:
- btools.SetupSpawn(env)
+ print "Using " + toolset
+ if toolset=='mstoolkit':
+ env = BlenderEnvironment(ENV = os.environ)
+ env.Tool('mstoolkit', ['tools'])
+ else:
+ env = BlenderEnvironment(tools=[toolset], ENV = os.environ)
+ # xxx commented out, as was supressing warnings under mingw..
+ #if env:
+ # btools.SetupSpawn(env)
else:
- env = BlenderEnvironment(ENV = os.environ)
+ env = BlenderEnvironment(ENV = os.environ)
if not env:
- print "Could not create a build environment"
- Exit()
+ print "Could not create a build environment"
+ Exit()
cc = B.arguments.get('CC', None)
cxx = B.arguments.get('CXX', None)
if cc:
- env['CC'] = cc
+ env['CC'] = cc
if cxx:
- env['CXX'] = cxx
+ env['CXX'] = cxx
if env['CC'] in ['cl', 'cl.exe'] and sys.platform=='win32':
- platform = 'win32-vc'
+ if bitness == 64:
+ platform = 'win64-vc'
+ else:
+ platform = 'win32-vc'
elif env['CC'] in ['gcc'] and sys.platform=='win32':
- platform = 'win32-mingw'
+ platform = 'win32-mingw'
env.SConscriptChdir(0)
crossbuild = B.arguments.get('BF_CROSS', None)
-if crossbuild and platform!='win32':
- platform = 'linuxcross'
+if crossbuild and platform not in ('win32-vc', 'win64-vc'):
+ platform = 'linuxcross'
env['OURPLATFORM'] = platform
configfile = 'config'+os.sep+platform+'-config.py'
if os.path.exists(configfile):
- print B.bc.OKGREEN + "Using config file: " + B.bc.ENDC + configfile
+ print B.bc.OKGREEN + "Using config file: " + B.bc.ENDC + configfile
else:
- print B.bc.FAIL + configfile + " doesn't exist" + B.bc.ENDC
+ print B.bc.FAIL + configfile + " doesn't exist" + B.bc.ENDC
if crossbuild and env['PLATFORM'] != 'win32':
- print B.bc.HEADER+"Preparing for crossbuild"+B.bc.ENDC
- env.Tool('crossmingw', ['tools'])
- # todo: determine proper libs/includes etc.
- # Needed for gui programs, console programs should do without it
- env.Append(LINKFLAGS=['-mwindows'])
+ print B.bc.HEADER+"Preparing for crossbuild"+B.bc.ENDC
+ env.Tool('crossmingw', ['tools'])
+ # todo: determine proper libs/includes etc.
+ # Needed for gui programs, console programs should do without it
+ env.Append(LINKFLAGS=['-mwindows'])
userconfig = B.arguments.get('BF_CONFIG', 'user-config.py')
# first read platform config. B.arguments will override
optfiles = [configfile]
if os.path.exists(userconfig):
- print B.bc.OKGREEN + "Using user-config file: " + B.bc.ENDC + userconfig
- optfiles += [userconfig]
+ print B.bc.OKGREEN + "Using user-config file: " + B.bc.ENDC + userconfig
+ optfiles += [userconfig]
else:
- print B.bc.WARNING + userconfig + " not found, no user overrides" + B.bc.ENDC
+ print B.bc.WARNING + userconfig + " not found, no user overrides" + B.bc.ENDC
opts = btools.read_opts(optfiles, B.arguments)
opts.Update(env)
if not env['BF_FANCY']:
- B.bc.disable()
+ B.bc.disable()
SetOption('num_jobs', int(env['BF_NUMJOBS']))
print "Build with %d parallel jobs" % (GetOption('num_jobs'))
# disable elbeem (fluidsim) compilation?
if env['BF_NO_ELBEEM'] == 1:
- env['CPPFLAGS'].append('-DDISABLE_ELBEEM')
- env['CXXFLAGS'].append('-DDISABLE_ELBEEM')
- env['CCFLAGS'].append('-DDISABLE_ELBEEM')
+ env['CPPFLAGS'].append('-DDISABLE_ELBEEM')
+ env['CXXFLAGS'].append('-DDISABLE_ELBEEM')
+ env['CCFLAGS'].append('-DDISABLE_ELBEEM')
if env['WITH_BF_OPENMP'] == 1:
- if env['OURPLATFORM']=='win32-vc':
- env['CCFLAGS'].append('/openmp')
- env['CPPFLAGS'].append('/openmp')
- env['CXXFLAGS'].append('/openmp')
- else:
- if env['CC'][-3:] == 'icc': # to be able to handle CC=/opt/bla/icc case
- env.Append(LINKFLAGS=['-openmp', '-static-intel'])
- env['CCFLAGS'].append('-openmp')
- env['CPPFLAGS'].append('-openmp')
- env['CXXFLAGS'].append('-openmp')
- else:
- env.Append(CCFLAGS=['-fopenmp'])
- env.Append(CPPFLAGS=['-fopenmp'])
- env.Append(CXXFLAGS=['-fopenmp'])
- # env.Append(LINKFLAGS=['-fprofile-generate'])
+ if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
+ env['CCFLAGS'].append('/openmp')
+ env['CPPFLAGS'].append('/openmp')
+ env['CXXFLAGS'].append('/openmp')
+ else:
+ if env['CC'][-3:] == 'icc': # to be able to handle CC=/opt/bla/icc case
+ env.Append(LINKFLAGS=['-openmp', '-static-intel'])
+ env['CCFLAGS'].append('-openmp')
+ env['CPPFLAGS'].append('-openmp')
+ env['CXXFLAGS'].append('-openmp')
+ else:
+ env.Append(CCFLAGS=['-fopenmp'])
+ env.Append(CPPFLAGS=['-fopenmp'])
+ env.Append(CXXFLAGS=['-fopenmp'])
#check for additional debug libnames
if env.has_key('BF_DEBUG_LIBS'):
- B.quickdebug += env['BF_DEBUG_LIBS']
+ B.quickdebug += env['BF_DEBUG_LIBS']
printdebug = B.arguments.get('BF_LISTDEBUG', 0)
# see if this linux distro has libalut
if env['OURPLATFORM'] == 'linux2' :
- if env['WITH_BF_OPENAL']:
- mylib_test_source_file = """
- #include "AL/alut.h"
- int main(int argc, char **argv)
- {
- alutGetMajorVersion();
- return 0;
- }
- """
-
- def CheckFreeAlut(context,env):
- context.Message( B.bc.OKGREEN + "Linux platform detected:\n checking for FreeAlut... " + B.bc.ENDC )
- env['LIBS'] = 'alut'
- result = context.TryLink(mylib_test_source_file, '.c')
- context.Result(result)
- return result
-
- env2 = env.Copy( LIBPATH = env['BF_OPENAL'] )
- sconf_temp = mkdtemp()
- conf = Configure( env2, {'CheckFreeAlut' : CheckFreeAlut}, sconf_temp, '/dev/null' )
- if conf.CheckFreeAlut( env2 ):
- env['BF_OPENAL_LIB'] += ' alut'
- del env2
- root = ''
- for root, dirs, files in os.walk(sconf_temp, topdown=False):
- for name in files:
- os.remove(os.path.join(root, name))
- for name in dirs:
- os.rmdir(os.path.join(root, name))
- if root: os.rmdir(root)
+ if env['WITH_BF_OPENAL']:
+ mylib_test_source_file = """
+ #include "AL/alut.h"
+ int main(int argc, char **argv)
+ {
+ alutGetMajorVersion();
+ return 0;
+ }
+ """
+
+ def CheckFreeAlut(context,env):
+ context.Message( B.bc.OKGREEN + "Linux platform detected:\n checking for FreeAlut... " + B.bc.ENDC )
+ env['LIBS'] = 'alut'
+ result = context.TryLink(mylib_test_source_file, '.c')
+ context.Result(result)
+ return result
+
+ env2 = env.Clone( LIBPATH = env['BF_OPENAL'] )
+ sconf_temp = mkdtemp()
+ conf = Configure( env2, {'CheckFreeAlut' : CheckFreeAlut}, sconf_temp, '/dev/null' )
+ if conf.CheckFreeAlut( env2 ):
+ env['BF_OPENAL_LIB'] += ' alut'
+ del env2
+ root = ''
+ for root, dirs, files in os.walk(sconf_temp, topdown=False):
+ for name in files:
+ os.remove(os.path.join(root, name))
+ for name in dirs:
+ os.rmdir(os.path.join(root, name))
+ if root: os.rmdir(root)
if len(B.quickdebug) > 0 and printdebug != 0:
- print B.bc.OKGREEN + "Buildings these libs with debug symbols:" + B.bc.ENDC
- for l in B.quickdebug:
- print "\t" + l
+ print B.bc.OKGREEN + "Buildings these libs with debug symbols:" + B.bc.ENDC
+ for l in B.quickdebug:
+ print "\t" + l
# remove stdc++ from LLIBS if we are building a statc linked CXXFLAGS
if env['WITH_BF_STATICCXX']:
- if 'stdc++' in env['LLIBS']:
- env['LLIBS'] = env['LLIBS'].replace('stdc++', ' ')
- else:
- print '\tcould not remove stdc++ library from LLIBS, WITH_BF_STATICCXX may not work for your platform'
+ if 'stdc++' in env['LLIBS']:
+ env['LLIBS'].remove('stdc++')
+ else:
+ print '\tcould not remove stdc++ library from LLIBS, WITH_BF_STATICCXX may not work for your platform'
# check target for blenderplayer. Set WITH_BF_PLAYER if found on cmdline
if 'blenderplayer' in B.targets:
- env['WITH_BF_PLAYER'] = True
+ env['WITH_BF_PLAYER'] = True
if 'blendernogame' in B.targets:
- env['WITH_BF_GAMEENGINE'] = False
+ env['WITH_BF_GAMEENGINE'] = False
if 'blenderlite' in B.targets:
- env['WITH_BF_GAMEENGINE'] = False
- env['WITH_BF_OPENAL'] = False
- env['WITH_BF_OPENEXR'] = False
- env['WITH_BF_ICONV'] = False
- env['WITH_BF_INTERNATIONAL'] = False
- env['WITH_BF_OPENJPEG'] = False
- env['WITH_BF_FFMPEG'] = False
- env['WITH_BF_QUICKTIME'] = False
- env['WITH_BF_YAFRAY'] = False
- env['WITH_BF_REDCODE'] = False
- env['WITH_BF_FTGL'] = False
- env['WITH_BF_DDS'] = False
- env['WITH_BF_ZLIB'] = False
- env['WITH_BF_SDL'] = False
- env['WITH_BF_JPEG'] = False
- env['WITH_BF_PNG'] = False
- env['WITH_BF_ODE'] = False
- env['WITH_BF_BULLET'] = False
- env['WITH_BF_BINRELOC'] = False
- env['BF_BUILDINFO'] = False
- env['BF_NO_ELBEEM'] = True
- env['WITH_BF_PYTHON'] = False
+ target_env_defs = {}
+ target_env_defs['WITH_BF_GAMEENGINE'] = False
+ target_env_defs['WITH_BF_OPENAL'] = False
+ target_env_defs['WITH_BF_OPENEXR'] = False
+ target_env_defs['WITH_BF_ICONV'] = False
+ target_env_defs['WITH_BF_INTERNATIONAL'] = False
+ target_env_defs['WITH_BF_OPENJPEG'] = False
+ target_env_defs['WITH_BF_FFMPEG'] = False
+ target_env_defs['WITH_BF_QUICKTIME'] = False
+ target_env_defs['WITH_BF_REDCODE'] = False
+ target_env_defs['WITH_BF_DDS'] = False
+ target_env_defs['WITH_BF_ZLIB'] = False
+ target_env_defs['WITH_BF_SDL'] = False
+ target_env_defs['WITH_BF_JPEG'] = False
+ target_env_defs['WITH_BF_PNG'] = False
+ target_env_defs['WITH_BF_BULLET'] = False
+ target_env_defs['WITH_BF_BINRELOC'] = False
+ target_env_defs['BF_BUILDINFO'] = False
+ target_env_defs['BF_NO_ELBEEM'] = True
+ target_env_defs['WITH_BF_PYTHON'] = False
+
+ # Merge blenderlite, let command line to override
+ for k,v in target_env_defs.iteritems():
+ if k not in B.arguments:
+ env[k] = v
+
+if env['WITH_BF_SDL'] == False and env['OURPLATFORM'] in ('win32-vc', 'win32-ming', 'win64-vc'):
+ env['PLATFORM_LINKFLAGS'].remove('/ENTRY:mainCRTStartup')
+ env['PLATFORM_LINKFLAGS'].append('/ENTRY:main')
# lastly we check for root_build_dir ( we should not do before, otherwise we might do wrong builddir
-#B.root_build_dir = B.arguments.get('BF_BUILDDIR', '..'+os.sep+'build'+os.sep+platform+os.sep)
B.root_build_dir = env['BF_BUILDDIR']
B.doc_build_dir = env['BF_DOCDIR']
if not B.root_build_dir[-1]==os.sep:
- B.root_build_dir += os.sep
+ B.root_build_dir += os.sep
if not B.doc_build_dir[-1]==os.sep:
- B.doc_build_dir += os.sep
-
+ B.doc_build_dir += os.sep
+
# We do a shortcut for clean when no quicklist is given: just delete
# builddir without reading in SConscripts
do_clean = None
if 'clean' in B.targets:
- do_clean = True
+ do_clean = True
if not quickie and do_clean:
- if os.path.exists(B.doc_build_dir):
- print B.bc.HEADER+'Cleaning doc dir...'+B.bc.ENDC
- dirs = os.listdir(B.doc_build_dir)
- for entry in dirs:
- if os.path.isdir(B.doc_build_dir + entry) == 1:
- print "clean dir %s"%(B.doc_build_dir+entry)
- shutil.rmtree(B.doc_build_dir+entry)
- else: # remove file
- print "remove file %s"%(B.doc_build_dir+entry)
- os.remove(B.root_build_dir+entry)
- if os.path.exists(B.root_build_dir):
- print B.bc.HEADER+'Cleaning build dir...'+B.bc.ENDC
- dirs = os.listdir(B.root_build_dir)
- for dir in dirs:
- if os.path.isdir(B.root_build_dir + dir) == 1:
- print "clean dir %s"%(B.root_build_dir+dir)
- shutil.rmtree(B.root_build_dir+dir)
- for confile in ['extern/ffmpeg/config.mak', 'extern/x264/config.mak',
- 'extern/xvidcore/build/generic/platform.inc']:
- if os.path.exists(confile):
- print "clean file %s"%confile
- os.remove(confile)
-
- if platform in ('win32-vc', 'win32-mingw'):
- makesdnafile = B.root_build_dir+'makesdna.exe'
- else:
- makesdnafile = B.root_build_dir+'makesdna'
- if os.path.exists(makesdnafile):
- print "removing", makesdnafile
- os.remove(makesdnafile)
- print B.bc.OKGREEN+'...done'+B.bc.ENDC
- else:
- print B.bc.HEADER+'Already Clean, nothing to do.'+B.bc.ENDC
- Exit()
+ if os.path.exists(B.doc_build_dir):
+ print B.bc.HEADER+'Cleaning doc dir...'+B.bc.ENDC
+ dirs = os.listdir(B.doc_build_dir)
+ for entry in dirs:
+ if os.path.isdir(B.doc_build_dir + entry) == 1:
+ print "clean dir %s"%(B.doc_build_dir+entry)
+ shutil.rmtree(B.doc_build_dir+entry)
+ else: # remove file
+ print "remove file %s"%(B.doc_build_dir+entry)
+ os.remove(B.root_build_dir+entry)
+ if os.path.exists(B.root_build_dir):
+ print B.bc.HEADER+'Cleaning build dir...'+B.bc.ENDC
+ dirs = os.listdir(B.root_build_dir)
+ for entry in dirs:
+ if os.path.isdir(B.root_build_dir + entry) == 1:
+ print "clean dir %s"%(B.root_build_dir+entry)
+ shutil.rmtree(B.root_build_dir+entry)
+ else: # remove file
+ print "remove file %s"%(B.root_build_dir+entry)
+ os.remove(B.root_build_dir+entry)
+ for confile in ['extern/ffmpeg/config.mak', 'extern/x264/config.mak',
+ 'extern/xvidcore/build/generic/platform.inc', 'extern/ffmpeg/include']:
+ if os.path.exists(confile):
+ print "clean file %s"%confile
+ if os.path.isdir(confile):
+ for root, dirs, files in os.walk(confile):
+ for name in files:
+ os.remove(os.path.join(root, name))
+ else:
+ os.remove(confile)
+ print B.bc.OKGREEN+'...done'+B.bc.ENDC
+ else:
+ print B.bc.HEADER+'Already Clean, nothing to do.'+B.bc.ENDC
+ Exit()
if not os.path.isdir ( B.root_build_dir):
- os.makedirs ( B.root_build_dir )
- os.makedirs ( B.root_build_dir + 'source' )
- os.makedirs ( B.root_build_dir + 'intern' )
- os.makedirs ( B.root_build_dir + 'extern' )
- os.makedirs ( B.root_build_dir + 'lib' )
- os.makedirs ( B.root_build_dir + 'bin' )
+ os.makedirs ( B.root_build_dir )
+ os.makedirs ( B.root_build_dir + 'source' )
+ os.makedirs ( B.root_build_dir + 'intern' )
+ os.makedirs ( B.root_build_dir + 'extern' )
+ os.makedirs ( B.root_build_dir + 'lib' )
+ os.makedirs ( B.root_build_dir + 'bin' )
if not os.path.isdir(B.doc_build_dir):
- os.makedirs ( B.doc_build_dir )
+ os.makedirs ( B.doc_build_dir )
Help(opts.GenerateHelpText(env))
@@ -351,10 +365,10 @@ Help(opts.GenerateHelpText(env))
# commands, do 'scons BF_QUIET=0'
bf_quietoutput = B.arguments.get('BF_QUIET', '1')
if env['BF_QUIET']:
- B.set_quiet_output(env)
+ B.set_quiet_output(env)
else:
- if toolset=='msvc':
- B.msvc_hack(env)
+ if toolset=='msvc':
+ B.msvc_hack(env)
print B.bc.HEADER+'Building in '+B.bc.ENDC+B.root_build_dir
env.SConsignFile(B.root_build_dir+'scons-signatures')
@@ -376,23 +390,23 @@ SConscript(B.root_build_dir+'/source/SConscript')
# libraries to give as objects to linking phase
mainlist = []
for tp in B.possible_types:
- if not tp == 'player' and not tp == 'player2':
- mainlist += B.create_blender_liblist(env, tp)
+ if not tp == 'player':
+ mainlist += B.create_blender_liblist(env, tp)
if B.arguments.get('BF_PRIORITYLIST', '0')=='1':
- B.propose_priorities()
+ B.propose_priorities()
dobj = B.buildinfo(env, "dynamic") + B.resources
thestatlibs, thelibincs = B.setup_staticlibs(env)
thesyslibs = B.setup_syslibs(env)
if 'blender' in B.targets or not env['WITH_BF_NOBLENDER']:
- env.BlenderProg(B.root_build_dir, "blender", dobj + mainlist + thestatlibs, [], thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
+ env.BlenderProg(B.root_build_dir, "blender", dobj + mainlist, [], thestatlibs + thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
if env['WITH_BF_PLAYER']:
- playerlist = B.create_blender_liblist(env, 'player')
- env.BlenderProg(B.root_build_dir, "blenderplayer", dobj + playerlist + thestatlibs, [], thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
-
-
+ playerlist = B.create_blender_liblist(env, 'player')
+ playerlist += B.create_blender_liblist(env, 'intern')
+ playerlist += B.create_blender_liblist(env, 'extern')
+ env.BlenderProg(B.root_build_dir, "blenderplayer", dobj + playerlist, [], thestatlibs + thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
##### Now define some targets
@@ -400,22 +414,19 @@ if env['WITH_BF_PLAYER']:
#------------ INSTALL
#-- binaries
-
blenderinstall = []
if env['OURPLATFORM']=='darwin':
- for prg in B.program_list:
- bundle = '%s.app' % prg[0]
- bundledir = os.path.dirname(bundle)
- for dp, dn, df in os.walk(bundle):
- if 'CVS' in dn:
- dn.remove('CVS')
- if '.svn' in dn:
- dn.remove('.svn')
- dir=env['BF_INSTALLDIR']+dp[len(bundledir):]
- source=[dp+os.sep+f for f in df]
- blenderinstall.append(env.Install(dir=dir,source=source))
+ for prg in B.program_list:
+ bundle = '%s.app' % prg[0]
+ bundledir = os.path.dirname(bundle)
+ for dp, dn, df in os.walk(bundle):
+ if '.svn' in dn:
+ dn.remove('.svn')
+ dir=env['BF_INSTALLDIR']+dp[len(bundledir):]
+ source=[dp+os.sep+f for f in df]
+ blenderinstall.append(env.Install(dir=dir,source=source))
else:
- blenderinstall = env.Install(dir=env['BF_INSTALLDIR'], source=B.program_list)
+ blenderinstall = env.Install(dir=env['BF_INSTALLDIR'], source=B.program_list)
#-- .blender
#- dont do .blender and scripts for darwin, it is already in the bundle
@@ -424,30 +435,38 @@ dottargetlist = []
scriptinstall = []
if env['OURPLATFORM']!='darwin':
- for dp, dn, df in os.walk('bin/.blender'):
- if 'CVS' in dn:
- dn.remove('CVS')
- if '.svn' in dn:
- dn.remove('.svn')
- for f in df:
- dotblendlist.append(dp+os.sep+f)
- dottargetlist.append(env['BF_INSTALLDIR']+dp[3:]+os.sep+f)
-
- dotblenderinstall = []
- for targetdir,srcfile in zip(dottargetlist, dotblendlist):
- td, tf = os.path.split(targetdir)
- dotblenderinstall.append(env.Install(dir=td, source=srcfile))
-
- #-- .blender/scripts
- scriptpath='release/scripts'
- for dp, dn, df in os.walk(scriptpath):
- if 'CVS' in dn:
- dn.remove('CVS')
- if '.svn' in dn:
- dn.remove('.svn')
- dir=env['BF_INSTALLDIR']+'/.blender/scripts'+dp[len(scriptpath):]
- source=[dp+os.sep+f for f in df]
- scriptinstall.append(env.Install(dir=dir,source=source))
+ for dp, dn, df in os.walk('bin/.blender'):
+ if '.svn' in dn:
+ dn.remove('.svn')
+
+ for f in df:
+ if not env['WITH_BF_INTERNATIONAL']:
+ if 'locale' in dp:
+ continue
+ if f == '.Blanguages':
+ continue
+ if not env['WITH_BF_FREETYPE']:
+ if f.endswith('.ttf'):
+ continue
+
+ dotblendlist.append(os.path.join(dp, f))
+ dottargetlist.append(env['BF_INSTALLDIR']+dp[3:]+os.sep+f)
+
+ dotblenderinstall = []
+ for targetdir,srcfile in zip(dottargetlist, dotblendlist):
+ td, tf = os.path.split(targetdir)
+ dotblenderinstall.append(env.Install(dir=td, source=srcfile))
+
+ if env['WITH_BF_PYTHON']:
+ #-- .blender/scripts, .blender/ui, .blender/io
+ scriptpaths=['release/scripts', 'release/ui', 'release/io']
+ for scriptpath in scriptpaths:
+ for dp, dn, df in os.walk(scriptpath):
+ if '.svn' in dn:
+ dn.remove('.svn')
+ dir=env['BF_INSTALLDIR']+'/.blender/'+os.path.basename(scriptpath)+dp[len(scriptpath):]
+ source=[dp+os.sep+f for f in df]
+ scriptinstall.append(env.Install(dir=dir,source=source))
#-- icons
if env['OURPLATFORM']=='linux2':
@@ -455,12 +474,9 @@ if env['OURPLATFORM']=='linux2':
icontargetlist = []
for tp, tn, tf in os.walk('release/freedesktop/icons'):
- if 'CVS' in tn:
- tn.remove('CVS')
if '.svn' in tn:
tn.remove('.svn')
for f in tf:
- print ">>>", env['BF_INSTALLDIR'], tp, f
iconlist.append(tp+os.sep+f)
icontargetlist.append(env['BF_INSTALLDIR']+tp[19:]+os.sep+f)
@@ -469,18 +485,22 @@ if env['OURPLATFORM']=='linux2':
td, tf = os.path.split(targetdir)
iconinstall.append(env.Install(dir=td, source=srcfile))
+# dlls for linuxcross
+# TODO - add more libs, for now this lets blenderlite run
+if env['OURPLATFORM']=='linuxcross':
+ dir=env['BF_INSTALLDIR']
+ source = ['../lib/windows/pthreads/lib/pthreadGC2.dll']
+ scriptinstall.append(env.Install(dir=dir, source=source))
+
#-- plugins
pluglist = []
plugtargetlist = []
for tp, tn, tf in os.walk('release/plugins'):
- if 'CVS' in tn:
- tn.remove('CVS')
- if '.svn' in tn:
- tn.remove('.svn')
- for f in tf:
- print ">>>", env['BF_INSTALLDIR'], tp, f
- pluglist.append(tp+os.sep+f)
- plugtargetlist.append(env['BF_INSTALLDIR']+tp[7:]+os.sep+f)
+ if '.svn' in tn:
+ tn.remove('.svn')
+ for f in tf:
+ pluglist.append(tp+os.sep+f)
+ plugtargetlist.append(env['BF_INSTALLDIR']+tp[7:]+os.sep+f)
# header files for plugins
pluglist.append('source/blender/blenpluginapi/documentation.h')
@@ -500,59 +520,69 @@ plugtargetlist.append(env['BF_INSTALLDIR'] + os.sep + 'plugins' + os.sep + 'incl
plugininstall = []
for targetdir,srcfile in zip(plugtargetlist, pluglist):
- td, tf = os.path.split(targetdir)
- plugininstall.append(env.Install(dir=td, source=srcfile))
+ td, tf = os.path.split(targetdir)
+ plugininstall.append(env.Install(dir=td, source=srcfile))
textlist = []
texttargetlist = []
for tp, tn, tf in os.walk('release/text'):
- if 'CVS' in tn:
- tn.remove('CVS')
- if '.svn' in tn:
- tn.remove('.svn')
- for f in tf:
- textlist.append(tp+os.sep+f)
+ if '.svn' in tn:
+ tn.remove('.svn')
+ for f in tf:
+ textlist.append(tp+os.sep+f)
textinstall = env.Install(dir=env['BF_INSTALLDIR'], source=textlist)
if env['OURPLATFORM']=='darwin':
- allinstall = [blenderinstall, plugininstall, textinstall]
+ allinstall = [blenderinstall, plugininstall, textinstall]
elif env['OURPLATFORM']=='linux2':
- allinstall = [blenderinstall, dotblenderinstall, scriptinstall, plugininstall, textinstall, iconinstall]
+ allinstall = [blenderinstall, dotblenderinstall, scriptinstall, plugininstall, textinstall, iconinstall]
else:
- allinstall = [blenderinstall, dotblenderinstall, scriptinstall, plugininstall, textinstall]
-
-if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw'):
- dllsources = ['${LCGDIR}/gettext/lib/gnu_gettext.dll',
- '${LCGDIR}/png/lib/libpng.dll',
- '#release/windows/extra/python25.zip',
- '#release/windows/extra/zlib.pyd',
- '${LCGDIR}/sdl/lib/SDL.dll',
- '${LCGDIR}/zlib/lib/zlib.dll',
- '${LCGDIR}/tiff/lib/libtiff.dll']
- if env['BF_DEBUG']:
- dllsources.append('${LCGDIR}/python/lib/${BF_PYTHON_LIB}_d.dll')
- else:
- dllsources.append('${LCGDIR}/python/lib/${BF_PYTHON_LIB}.dll')
- if env['OURPLATFORM'] == 'win32-mingw':
- dllsources += ['${LCGDIR}/pthreads/lib/pthreadGC2.dll']
- else:
- dllsources += ['${LCGDIR}/pthreads/lib/pthreadVC2.dll']
- if env['WITH_BF_ICONV']:
- dllsources += ['${LCGDIR}/iconv/lib/iconv.dll']
- if env['WITH_BF_FFMPEG']:
- dllsources += ['${LCGDIR}/ffmpeg/lib/avcodec-51.dll',
- '${LCGDIR}/ffmpeg/lib/avformat-52.dll',
- '${LCGDIR}/ffmpeg/lib/avdevice-52.dll',
- '${LCGDIR}/ffmpeg/lib/avutil-49.dll',
- '${LCGDIR}/ffmpeg/lib/libfaad-0.dll',
- '${LCGDIR}/ffmpeg/lib/libfaac-0.dll',
- '${LCGDIR}/ffmpeg/lib/libmp3lame-0.dll',
- '${LCGDIR}/ffmpeg/lib/libx264-59.dll',
- '${LCGDIR}/ffmpeg/lib/xvidcore.dll',
- '${LCGDIR}/ffmpeg/lib/swscale-0.dll']
- windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
- allinstall += windlls
+ allinstall = [blenderinstall, dotblenderinstall, scriptinstall, plugininstall, textinstall]
+
+if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc'):
+ if env['OURPLATFORM'] == 'win64-vc':
+ dllsources = []
+ else:
+ dllsources = ['${LCGDIR}/gettext/lib/gnu_gettext.dll',
+ '${BF_PNG_LIBPATH}/libpng.dll',
+ '${BF_ZLIB_LIBPATH}/zlib.dll',
+ '${BF_TIFF_LIBPATH}/${BF_TIFF_LIB}.dll']
+ dllsources += ['${BF_PTHREADS_LIBPATH}/${BF_PTHREADS_LIB}.dll']
+ if env['WITH_BF_SDL']:
+ if env['OURPLATFORM'] == 'win64-vc':
+ pass # we link statically already to SDL on win64
+ else:
+ dllsources.append('${BF_SDL_LIBPATH}/SDL.dll')
+ if env['WITH_BF_PYTHON']:
+ ver = env["BF_PYTHON_VERSION"].replace(".", "")
+
+ dllsources.append('${LCGDIR}/release/python' + ver + '.zip')
+ dllsources.append('${LCGDIR}/release/zlib.pyd')
+ if env['BF_DEBUG']:
+ dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_LIB}_d.dll')
+ else:
+ dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_LIB}.dll')
+ if env['WITH_BF_ICONV']:
+ if env['OURPLATFORM'] == 'win64-vc':
+ pass # we link statically to iconv on win64
+ else:
+ dllsources += ['${BF_ICONV_LIBPATH}/iconv.dll']
+ if env['WITH_BF_OPENAL']:
+ dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
+ dllsources.append('${LCGDIR}/openal/lib/wrap_oal.dll')
+ if env['WITH_BF_SNDFILE']:
+ dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
+ if env['WITH_BF_FFMPEG']:
+ dllsources += ['${LCGDIR}/ffmpeg/lib/avcodec-52.dll',
+ '${LCGDIR}/ffmpeg/lib/avformat-52.dll',
+ '${LCGDIR}/ffmpeg/lib/avdevice-52.dll',
+ '${LCGDIR}/ffmpeg/lib/avutil-50.dll',
+ '${LCGDIR}/ffmpeg/lib/swscale-0.dll']
+ if env['WITH_BF_JACK']:
+ dllsources += ['${LCGDIR}/jack/lib/libjack.dll']
+ windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
+ allinstall += windlls
installtarget = env.Alias('install', allinstall)
bininstalltarget = env.Alias('install-bin', blenderinstall)
@@ -566,12 +596,12 @@ if 'blender' in B.targets:
Depends(blenderexe,installtarget)
if env['WITH_BF_PLAYER']:
- blenderplayer = env.Alias('blenderplayer', B.program_list)
- Depends(blenderplayer,installtarget)
+ blenderplayer = env.Alias('blenderplayer', B.program_list)
+ Depends(blenderplayer,installtarget)
if not env['WITH_BF_GAMEENGINE']:
- blendernogame = env.Alias('blendernogame', B.program_list)
- Depends(blendernogame,installtarget)
+ blendernogame = env.Alias('blendernogame', B.program_list)
+ Depends(blendernogame,installtarget)
if 'blenderlite' in B.targets:
blenderlite = env.Alias('blenderlite', B.program_list)
@@ -582,16 +612,17 @@ Depends(nsiscmd, allinstall)
Default(B.program_list)
if not env['WITHOUT_BF_INSTALL']:
- Default(installtarget)
-
-#------------ RELEASE
-# TODO: zipup the installation
-
-#------------ BLENDERPLAYER
-# TODO: build stubs and link into blenderplayer
+ Default(installtarget)
#------------ EPYDOC
if env['WITH_BF_DOCS']:
- SConscript('source/blender/python/api2_2x/doc/SConscript')
- SConscript('source/gameengine/PyDoc/SConscript')
+ try: import epydoc
+ except: epydoc = None
+
+ if epydoc:
+ SConscript('source/blender/python/api2_2x/doc/SConscript')
+ SConscript('source/gameengine/PyDoc/SConscript')
+ else:
+ print "No epydoc install detected, Python API and Gameengine API Docs will not be generated "
+