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authorJörg Müller <nexyon@gmail.com>2015-07-28 15:52:21 +0300
committerJörg Müller <nexyon@gmail.com>2015-07-28 15:53:06 +0300
commitbe047fe455b8a289b2ebc43af81374510c0b6a06 (patch)
tree7faad613ac13126848c8328568ca28e25b753e01 /SConstruct
parentf29625922f61c772e01a9bf2902a41bd4e4e264e (diff)
Audaspace: building without audaspace.
- Fixed building without for cmake. - Scons can now build without audaspace too.
Diffstat (limited to 'SConstruct')
-rw-r--r--SConstruct4
1 files changed, 4 insertions, 0 deletions
diff --git a/SConstruct b/SConstruct
index ea3d840aaed..b55cca403e9 100644
--- a/SConstruct
+++ b/SConstruct
@@ -514,6 +514,10 @@ if env['WITH_BF_STATICCXX']:
else:
print '\tcould not remove stdc++ library from LLIBS, WITH_BF_STATICCXX may not work for your platform'
+# audaspace is needed for the game engine
+if not env['WITH_BF_AUDASPACE']:
+ env['WITH_BF_GAMEENGINE'] = False
+
# check target for blenderplayer. Set WITH_BF_PLAYER if found on cmdline
if 'blenderplayer' in B.targets:
env['WITH_BF_PLAYER'] = True