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authorSergey Sharybin <sergey.vfx@gmail.com>2011-08-03 14:50:21 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2011-08-03 14:50:21 +0400
commit2c4357c1e10df65089459e048c44ff9c99b8ffd9 (patch)
tree4553542bc9fe1953aac37d486d9d3b365971a41f /SConstruct
parent461bb17d31cc17c07a4b00437b5b90d58f14a894 (diff)
- Move list of FFmpeg DLLs to be installed from SConstruct
to conficuration variable BF_FFMPEG_DDL. This would allow to use different FFmpeg in buildbot. - Added some 3DMOUSE variables to list of command line options. Now 3dmouse related-settings can be set from command line.
Diffstat (limited to 'SConstruct')
-rw-r--r--SConstruct6
1 files changed, 1 insertions, 5 deletions
diff --git a/SConstruct b/SConstruct
index dbeabb5c2ef..529f6daeef1 100644
--- a/SConstruct
+++ b/SConstruct
@@ -664,11 +664,7 @@ if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross'):
dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
if env['WITH_BF_FFMPEG']:
- dllsources += ['${BF_FFMPEG_LIBPATH}/avcodec-52.dll',
- '${BF_FFMPEG_LIBPATH}/avformat-52.dll',
- '${BF_FFMPEG_LIBPATH}/avdevice-52.dll',
- '${BF_FFMPEG_LIBPATH}/avutil-50.dll',
- '${BF_FFMPEG_LIBPATH}/swscale-0.dll']
+ dllsources += env['BF_FFMPEG_DLL'].split()
# Since the thumb handler is loaded by Explorer, architecture is
# strict: the x86 build fails on x64 Windows. We need to ship