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author | Campbell Barton <ideasman42@gmail.com> | 2013-01-01 16:47:58 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-01-01 16:47:58 +0400 |
commit | 80ff313495ed739851dbd15d3e31506904503d5e (patch) | |
tree | 9a80a4983ccc829ac98bca931276b38c1acab961 /SConstruct | |
parent | e4f65749f9c522476f646004c06556b0fc5c4b4d (diff) |
patch [#33331] Time To Start Moving To Stdbool
by Lawrence D'Oliveiro (ldo)
so BKE_utildefines.h allows use of C99's bool type and true/false.
currently scons wont try to use stdbool.h, and works as if its never found.
Diffstat (limited to 'SConstruct')
-rw-r--r-- | SConstruct | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/SConstruct b/SConstruct index f73aabc6767..90c3c45b302 100644 --- a/SConstruct +++ b/SConstruct @@ -373,9 +373,10 @@ if btools.ENDIAN == "big": else: env['CPPFLAGS'].append('-D__LITTLE_ENDIAN__') -# TODO, make optional +# TODO, make optional (as with CMake) env['CPPFLAGS'].append('-DWITH_AUDASPACE') env['CPPFLAGS'].append('-DWITH_AVI') +env['CPPFLAGS'].append('-DWITH_BOOL_COMPAT') # lastly we check for root_build_dir ( we should not do before, otherwise we might do wrong builddir B.root_build_dir = env['BF_BUILDDIR'] |