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authorNathan Letwory <nathan@letworyinteractive.com>2009-09-04 16:56:30 +0400
committerNathan Letwory <nathan@letworyinteractive.com>2009-09-04 16:56:30 +0400
commit20f39ec7d81af22d30700b3dde28938facfb2588 (patch)
tree3576a37a2a8fe4375142c6a1078b05d80f724261 /SConstruct
parent0e40abf642b4360212b72791a01b4e7fe0cfacf5 (diff)
== SCons ==
* further cleaning of 'player' stuff. Now only 3 libs are remaining, of which ideally the stubs lib will be fixed at some point, fading away into the dark history of not-so-nice code. The current blenderplayer part is still a little bit hackish, I'll see if I can find a better alternative, for now it works good enough.
Diffstat (limited to 'SConstruct')
-rw-r--r--SConstruct2
1 files changed, 1 insertions, 1 deletions
diff --git a/SConstruct b/SConstruct
index b3291c37e1a..3227e15aaa3 100644
--- a/SConstruct
+++ b/SConstruct
@@ -404,7 +404,7 @@ if 'blender' in B.targets or not env['WITH_BF_NOBLENDER']:
env.BlenderProg(B.root_build_dir, "blender", dobj + mainlist, [], thestatlibs + thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
if env['WITH_BF_PLAYER']:
playerlist = B.create_blender_liblist(env, 'player')
- playerlist = playerlist[0:2] + [playerlist[3]] + mainlist[2:] + [playerlist[29]]
+ playerlist = [mainlist[0]] + playerlist[0:2] + mainlist[2:] + [playerlist[2]]
env.BlenderProg(B.root_build_dir, "blenderplayer", dobj + playerlist, [], thestatlibs + thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
##### Now define some targets