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authorNathan Letwory <nathan@letworyinteractive.com>2008-12-23 19:07:24 +0300
committerNathan Letwory <nathan@letworyinteractive.com>2008-12-23 19:07:24 +0300
commit93d9e7749df0a9fd89360ca9347f2fce1ac5dc29 (patch)
tree9183ec9011d332d5a7357ef34cca59931e543303 /SConstruct
parentefe6acb58aea0a89716a71c4bc9b06f5ed77e16f (diff)
2.5 / SCons
I did a very drastic cleanup for the different libgroups, there's now only a few left. It compiled with scons/msvc, will be testing in a bit on linux, too. If you get any problems, please reply to this commit message on the taskforce ML.
Diffstat (limited to 'SConstruct')
-rw-r--r--SConstruct8
1 files changed, 3 insertions, 5 deletions
diff --git a/SConstruct b/SConstruct
index 6cd89671bd9..03373ab63cf 100644
--- a/SConstruct
+++ b/SConstruct
@@ -56,9 +56,7 @@ nsis_build = None
##### BEGIN SETUP #####
-B.possible_types = ['core', 'common', 'blender', 'intern',
- 'international', 'game', 'game2',
- 'player', 'player2', 'system']
+B.possible_types = ['core', 'player', 'intern', 'extern']
B.binarykind = ['blender' , 'blenderplayer']
##################################
@@ -386,10 +384,10 @@ thestatlibs, thelibincs = B.setup_staticlibs(env)
thesyslibs = B.setup_syslibs(env)
if 'blender' in B.targets or not env['WITH_BF_NOBLENDER']:
- env.BlenderProg(B.root_build_dir, "blender", dobj + mainlist + thestatlibs, [], thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
+ env.BlenderProg(B.root_build_dir, "blender", dobj + mainlist, [], thestatlibs + thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
if env['WITH_BF_PLAYER']:
playerlist = B.create_blender_liblist(env, 'player')
- env.BlenderProg(B.root_build_dir, "blenderplayer", dobj + playerlist + thestatlibs, [], thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
+ env.BlenderProg(B.root_build_dir, "blenderplayer", dobj + playerlist, [], thestatlibs + thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
##### Now define some targets