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author | Ton Roosendaal <ton@blender.org> | 2009-05-26 17:46:08 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2009-05-26 17:46:08 +0400 |
commit | 33304d022d7f43eb1319fe7e9db33ec6559c275d (patch) | |
tree | b348b506905458c142ebd4a27cb9d681fb96ecdb /bin/.blender/.Blanguages | |
parent | 137b3e1dc519bef99bad4201e9374346877bbe40 (diff) |
Bugfix #18801
Third transparent shadow bug... this time it's a Material Node, which
has mirror + transp-shadow on, and when it traces its own material it
enters an eternal loop...
Raytracing + shading + materialnode combo really needs work!
Diffstat (limited to 'bin/.blender/.Blanguages')
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