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author | Michel Selten <michel@mselten.demon.nl> | 2004-02-24 23:03:27 +0300 |
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committer | Michel Selten <michel@mselten.demon.nl> | 2004-02-24 23:03:27 +0300 |
commit | 8023fb42828fe6d1b69413d5a31aec3a9f3e4201 (patch) | |
tree | b7ac585eea4583b5ebd9b1927665af04b5c2814a /bin | |
parent | 6379637089f7534c10e9d8f1b43a487575b9a6e8 (diff) |
SCons updates
* Added the options to build (configurable via config.opts):
- blender dynamic (default enabled),
- blender static (default disabled). Not working because of a linking order
problem. The /usr/lib/libGL.a and /usr/lib/libGLU.a flags need to be
appended at the end of the link command, not directly after the linker.
Mailed the SCons mail list for a possible solution.
- blender player (default disabled). Not implemented yet anyway.
- blender plugin (default disabled). Not implemented yet anyway.
* Added the following variables to the config.opts:
- OPENGL_STATIC. This flag is only needed when building blender static.
- USE_BUILDINFO (true/false). Display build information in the splash
screen. When enabled, it will always rebuild source/creator/buildinfo.c,
so for compilation speed reasons, it is not adviced to enable this all the
time.
I had to make some adjustments specifically for the windows build
(winblender.res) file. This file is only compiled when building the dynamic
blender. I hope this is correct.
Diffstat (limited to 'bin')
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