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author | Jeroen Bakker <j.bakker@atmind.nl> | 2020-07-06 15:33:59 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2020-07-07 17:22:05 +0300 |
commit | 202e7ccaaee8909f72465f67ab59626fa6dd3a48 (patch) | |
tree | 8fb25b95a71487561620ea5f123586272d5fc822 /build_files/build_environment/cmake/x264.cmake | |
parent | d1dcd2b4648fbe99e10252ed84cc7d4c7c4e9741 (diff) |
Fix T77455: Blender Freezes when using the 3d Scale Gizmo
Issue is reported on Linux ith Intel HD6xx iGPU. Inside
`gpu_select_sample_query.c` the call to `glGetQueryObjectuiv` froze. After
bisecting this lead to the polyline shader. When using a 3d color shader
in stead of the polyline shader during selection seems to fix the issue.
Other parts of blender might also be effective, but I wasn't able to
freeze blender in these areas. When it does, we might want to add
a similar work-around to button2d, cage2d, cage3d & move3d, navigate.
Backport this patch to 2.83.
Reviewed By: Clément Foucault
Differential Revision: https://developer.blender.org/D8217
Diffstat (limited to 'build_files/build_environment/cmake/x264.cmake')
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