diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-03-10 21:45:31 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-03-10 21:45:31 +0400 |
commit | c142698fb779f8b9b0621be223c41368373a50cf (patch) | |
tree | d2bf3a794a99c7dbb6454f97ef1cf12b25a437e2 /build_files/buildbot/config | |
parent | 6da449b86c5debb0be1f203090a3b75903a50a54 (diff) |
Buildbot: mac configuration files for i386 and x86_64.
Diffstat (limited to 'build_files/buildbot/config')
-rw-r--r-- | build_files/buildbot/config/user-config-mac-i386.py | 420 | ||||
-rw-r--r-- | build_files/buildbot/config/user-config-mac-x86_64.py | 420 |
2 files changed, 840 insertions, 0 deletions
diff --git a/build_files/buildbot/config/user-config-mac-i386.py b/build_files/buildbot/config/user-config-mac-i386.py new file mode 100644 index 00000000000..e39b13039c5 --- /dev/null +++ b/build_files/buildbot/config/user-config-mac-i386.py @@ -0,0 +1,420 @@ +# +# Note : if you want to alter this file +# copy it as a whole in the upper folder +# as user-config.py +# dont create a new file with only some +# vars changed. + +import commands + +# IMPORTANT NOTE : OFFICIAL BUILDS SHOULD BE DONE WITH SDKs +USE_SDK=True + +############################################################################# +################### Cocoa & architecture settings ################## +############################################################################# +WITH_GHOST_COCOA=True +MACOSX_ARCHITECTURE = 'i386' # valid archs: ppc, i386, ppc64, x86_64 + + +cmd = 'uname -p' +MAC_PROC=commands.getoutput(cmd) +cmd = 'uname -r' +cmd_res=commands.getoutput(cmd) + +if cmd_res[:1]=='7': + MAC_CUR_VER='10.3' +elif cmd_res[:1]=='8': + MAC_CUR_VER='10.4' +elif cmd_res[:1]=='9': + MAC_CUR_VER='10.5' +elif cmd_res[:2]=='10': + MAC_CUR_VER='10.6' +elif cmd_res[:2]=='11': + MAC_CUR_VER='10.7' +elif cmd_res[:2]=='12': + MAC_CUR_VER='10.8' +cmd = 'xcodebuild -version' +cmd_xcode=commands.getoutput(cmd) +XCODE_CUR_VER=cmd_xcode[6:][:3] # truncate output to major.minor version +cmd = 'xcodebuild -showsdks' +cmd_sdk=commands.getoutput(cmd) +MACOSX_SDK_CHECK=cmd_sdk + +if MACOSX_ARCHITECTURE == 'x86_64' or MACOSX_ARCHITECTURE == 'ppc64': + USE_QTKIT=True # Carbon quicktime is not available for 64bit + + +# Default target OSX settings per architecture +# Can be customized + +if MACOSX_ARCHITECTURE == 'ppc' and MAC_CUR_VER == '10.4': +# all releases are now made for 10.5 ! +# MAC_MIN_VERS = '10.3' +# MACOSX_SDK='/Developer/SDKs/MacOSX10.3.9.sdk' +# LCGDIR = '#../lib/darwin-6.1-powerpc' +# CC = 'gcc-3.3' +# CXX = 'g++-3.3' + MAC_MIN_VERS = '10.4' + MACOSX_DEPLOYMENT_TARGET = '10.4' + MACOSX_SDK='/Developer/SDKs/MacOSX10.4u.sdk' + LCGDIR = '#../lib/darwin-8.0.0-powerpc' + CC = 'gcc-4.0' + CXX = 'g++-4.0' +elif MACOSX_ARCHITECTURE == 'i386' and MAC_CUR_VER == '10.4': + MAC_MIN_VERS = '10.4' + MACOSX_DEPLOYMENT_TARGET = '10.4' + MACOSX_SDK='/Developer/SDKs/MacOSX10.4u.sdk' + LCGDIR = '#../lib/darwin-8.x.i386' + CC = 'gcc-4.0' + CXX = 'g++-4.0' +else : + if 'Mac OS X 10.5' in MACOSX_SDK_CHECK: + # OSX 10.5/6 with Xcode 3.x + MAC_MIN_VERS = '10.5' + MACOSX_DEPLOYMENT_TARGET = '10.5' + MACOSX_SDK='/Developer/SDKs/MacOSX10.5.sdk' + LCGDIR = '#../lib/darwin-9.x.universal' + CC = 'gcc-4.2' + CXX = 'g++-4.2' + elif 'Mac OS X 10.6' in MACOSX_SDK_CHECK: + # OSX 10.6/7 with Xcode 4.x + MAC_MIN_VERS = '10.6' + MACOSX_DEPLOYMENT_TARGET = '10.6' + MACOSX_SDK='/Developer/SDKs/MacOSX10.6.sdk' + LCGDIR = '#../lib/darwin-9.x.universal' + CC = 'gcc-4.2' + CXX = 'g++-4.2' + else: + # OSX 10.8 with Xcode 4.4 and higher (no 10.6sdk! ) + MAC_MIN_VERS = '10.6' + MACOSX_DEPLOYMENT_TARGET = '10.6' + MACOSX_SDK='/Developer/SDKs/MacOSX10.7.sdk' + LCGDIR = '#../lib/darwin-9.x.universal' + CC = 'gcc' + CXX = 'g++' + +LIBDIR = '${LCGDIR}' + +if XCODE_CUR_VER >= '4.3': ## since version 4.3, XCode and developer dir are bundled ## + MACOSX_SDK = '/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform' + MACOSX_SDK + +############################################################################# +################### Dependency settings ################## +############################################################################# + +#Defaults openMP to true if compiler handles it ( only gcc 4.6.1 and newer ) +# if your compiler does not have accurate suffix you may have to enable it by hand ! +if CC[:-2].endswith('4.6'): + WITH_BF_OPENMP = True # multithreading for fluids, cloth, sculpt and smoke +else: + WITH_BF_OPENMP = False + +# enable ffmpeg support +WITH_BF_FFMPEG = True +BF_FFMPEG = LIBDIR + '/ffmpeg' +BF_FFMPEG_INC = "${BF_FFMPEG}/include" +BF_FFMPEG_LIBPATH='${BF_FFMPEG}/lib' +BF_FFMPEG_LIB = 'avcodec avdevice avformat avutil mp3lame swscale x264 xvidcore theora theoradec theoraenc vorbis vorbisenc vorbisfile ogg bz2' +#bz2 is a standard osx dynlib + +BF_PYTHON_VERSION = '3.3' +WITH_OSX_STATICPYTHON = True + +if WITH_OSX_STATICPYTHON: + # python 3.3 uses precompiled libraries in bf svn /lib by default + + BF_PYTHON = LIBDIR + '/python' + BF_PYTHON_INC = '${BF_PYTHON}/include/python${BF_PYTHON_VERSION}m' + # BF_PYTHON_BINARY = '${BF_PYTHON}/bin/python${BF_PYTHON_VERSION}' + BF_PYTHON_LIB = 'python${BF_PYTHON_VERSION}m' + BF_PYTHON_LIBPATH = '${BF_PYTHON}/lib/python${BF_PYTHON_VERSION}' + # BF_PYTHON_LINKFLAGS = ['-u', '_PyMac_Error', '-framework', 'System'] +else: + # python 3.2 uses Python-framework additionally installed in /Library/Frameworks + + BF_PYTHON = '/Library/Frameworks/Python.framework/Versions/' + BF_PYTHON_INC = '${BF_PYTHON}${BF_PYTHON_VERSION}/include/python${BF_PYTHON_VERSION}m' + BF_PYTHON_BINARY = '${BF_PYTHON}${BF_PYTHON_VERSION}/bin/python${BF_PYTHON_VERSION}' + #BF_PYTHON_LIB = '' + BF_PYTHON_LIBPATH = '${BF_PYTHON}${BF_PYTHON_VERSION}/lib/python${BF_PYTHON_VERSION}/config-${BF_PYTHON_VERSION}m' + +WITH_BF_OPENAL = True +#different lib must be used following version of gcc +# for gcc 3.3 +#BF_OPENAL = LIBDIR + '/openal' +# for gcc 3.4 and ulterior +if MAC_PROC == 'powerpc': + BF_OPENAL = '#../lib/darwin-8.0.0-powerpc/openal' +else : + BF_OPENAL = LIBDIR + '/openal' + +WITH_BF_STATICOPENAL = False +BF_OPENAL_INC = '${BF_OPENAL}/include' # only headers from libdir needed for proper use of framework !!!! +#BF_OPENAL_LIB = 'openal' +#BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib' +# Warning, this static lib configuration is untested! users of this OS please confirm. +#BF_OPENAL_LIB_STATIC = '${BF_OPENAL}/lib/libopenal.a' + +# Warning, this static lib configuration is untested! users of this OS please confirm. +BF_CXX = '/usr' +WITH_BF_STATICCXX = False +BF_CXX_LIB_STATIC = '${BF_CXX}/lib/libstdc++.a' + +# we use simply jack framework +WITH_BF_JACK = True +BF_JACK = '/Library/Frameworks/Jackmp.framework' +BF_JACK_INC = '${BF_JACK}/headers' +#BF_JACK_LIB = 'jack' # not used due framework +BF_JACK_LIBPATH = '${BF_JACK}' + +WITH_BF_SNDFILE = True +BF_SNDFILE = LIBDIR + '/sndfile' +BF_SNDFILE_INC = '${BF_SNDFILE}/include' +BF_SNDFILE_LIB = 'sndfile FLAC ogg vorbis vorbisenc' +BF_SNDFILE_LIBPATH = '${BF_SNDFILE}/lib ${BF_FFMPEG}/lib' #ogg libs are stored in ffmpeg dir + +WITH_BF_SDL = True +BF_SDL = LIBDIR + '/sdl' #$(shell sdl-config --prefix) +BF_SDL_INC = '${BF_SDL}/include' #$(shell $(BF_SDL)/bin/sdl-config --cflags) +BF_SDL_LIB = 'SDL' #BF_SDL #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer +BF_SDL_LIBPATH = '${BF_SDL}/lib' + +WITH_BF_OPENEXR = True +WITH_BF_STATICOPENEXR = False +BF_OPENEXR = '${LCGDIR}/openexr' +BF_OPENEXR_INC = '${BF_OPENEXR}/include ${BF_OPENEXR}/include/OpenEXR' +BF_OPENEXR_LIB = ' Iex Half IlmImf Imath IlmThread' +BF_OPENEXR_LIBPATH = '${BF_OPENEXR}/lib' +# Warning, this static lib configuration is untested! users of this OS please confirm. +BF_OPENEXR_LIB_STATIC = '${BF_OPENEXR}/lib/libHalf.a ${BF_OPENEXR}/lib/libIlmImf.a ${BF_OPENEXR}/lib/libIex.a ${BF_OPENEXR}/lib/libImath.a ${BF_OPENEXR}/lib/libIlmThread.a' + +WITH_BF_DDS = True + +#Color Management System +WITH_BF_LCMS = False +BF_LCMS = LIBDIR + '/lcms' +BF_LCMS_INC = '${BF_LCMS}/include' +BF_LCMS_LIB = 'lcms' +BF_LCMS_LIBPATH = '${BF_LCMS}/lib' + +WITH_BF_JPEG = True +BF_JPEG = LIBDIR + '/jpeg' +BF_JPEG_INC = '${BF_JPEG}/include' +BF_JPEG_LIB = 'jpeg' +BF_JPEG_LIBPATH = '${BF_JPEG}/lib' + +WITH_BF_PNG = True +BF_PNG = LIBDIR + '/png' +BF_PNG_INC = '${BF_PNG}/include' +BF_PNG_LIB = 'png' +BF_PNG_LIBPATH = '${BF_PNG}/lib' + +WITH_BF_TIFF = True +BF_TIFF = LIBDIR + '/tiff' +BF_TIFF_INC = '${BF_TIFF}/include' +BF_TIFF_LIB = 'tiff' +BF_TIFF_LIBPATH = '${BF_TIFF}/lib' + +WITH_BF_ZLIB = True +BF_ZLIB = '/usr' +BF_ZLIB_INC = '${BF_ZLIB}/include' +BF_ZLIB_LIB = 'z' + +WITH_BF_INTERNATIONAL = True + +WITH_BF_GAMEENGINE = True +WITH_BF_PLAYER = True +WITH_BF_OCEANSIM = True + +WITH_BF_BULLET = True +BF_BULLET = '#extern/bullet2/src' +BF_BULLET_INC = '${BF_BULLET}' +BF_BULLET_LIB = 'extern_bullet' + +WITH_BF_FFTW3 = True +BF_FFTW3 = LIBDIR + '/fftw3' +BF_FFTW3_INC = '${BF_FFTW3}/include' +BF_FFTW3_LIB = 'libfftw3' +BF_FFTW3_LIBPATH = '${BF_FFTW3}/lib' + +BF_FREETYPE = LIBDIR + '/freetype' +BF_FREETYPE_INC = '${BF_FREETYPE}/include ${BF_FREETYPE}/include/freetype2' +BF_FREETYPE_LIB = 'freetype' +BF_FREETYPE_LIBPATH = '${BF_FREETYPE}/lib' + +WITH_BF_QUICKTIME = True + +WITH_BF_ICONV = True +BF_ICONV = '/usr' +BF_ICONV_INC = '${BF_ICONV}/include' +BF_ICONV_LIB = 'iconv' +#BF_ICONV_LIBPATH = '${BF_ICONV}/lib' + +# Mesa Libs should go here if your using them as well.... +WITH_BF_STATICOPENGL = True +BF_OPENGL_LIB = 'GL GLU' +BF_OPENGL_LIBPATH = '/System/Library/Frameworks/OpenGL.framework/Libraries' +BF_OPENGL_LINKFLAGS = ['-framework', 'OpenGL'] + +#OpenCollada flags +WITH_BF_COLLADA = True +BF_COLLADA = '#source/blender/collada' +BF_COLLADA_INC = '${BF_COLLADA}' +BF_COLLADA_LIB = 'bf_collada' +BF_OPENCOLLADA = LIBDIR + '/opencollada' +BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include' +BF_OPENCOLLADA_LIB = 'OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils OpenCOLLADAStreamWriter MathMLSolver GeneratedSaxParser UTF xml2 buffer ftoa' +BF_OPENCOLLADA_LIBPATH = LIBDIR + '/opencollada' +BF_PCRE = LIBDIR + '/opencollada' +BF_PCRE_LIB = 'pcre' +BF_PCRE_LIBPATH = '${BF_PCRE}/lib' +#BF_EXPAT = '/usr' +#BF_EXPAT_LIB = 'expat' +#BF_EXPAT_LIBPATH = '/usr/lib' + +# Cycles +WITH_BF_CYCLES = True + +#OSL + +WITH_BF_CYCLES_OSL = True +BF_OSL = LIBDIR + '/osl' +BF_OSL_INC = '${BF_OSL}/include' +# note oslexec would passed via program linkflags, which is needed to +# make llvm happy with osl_allocate_closure_component +#BF_OSL_LIB = 'oslcomp oslquery' +BF_OSL_LIBPATH = '${BF_OSL}/lib' +BF_OSL_COMPILER = '${BF_OSL}/bin/oslc' + +WITH_BF_LLVM = True +BF_LLVM = LIBDIR + '/llvm' +BF_LLVM_LIB = 'LLVMBitReader LLVMJIT LLVMipo LLVMVectorize LLVMBitWriter LLVMX86CodeGen LLVMX86Desc LLVMX86Info LLVMX86AsmPrinter ' + \ + 'LLVMX86Utils LLVMSelectionDAG LLVMCodeGen LLVMScalarOpts LLVMInstCombine LLVMTransformUtils LLVMipa LLVMAnalysis LLVMExecutionEngine ' + \ + 'LLVMTarget LLVMMC LLVMCore LLVMSupport' +BF_LLVM_LIBPATH = '${BF_LLVM}/lib' + +WITH_BF_OIIO = True +BF_OIIO = LIBDIR + '/openimageio' +BF_OIIO_INC = '${BF_OIIO}/include' +BF_OIIO_LIB = 'OpenImageIO' +BF_OIIO_LIBPATH = '${BF_OIIO}/lib' + +WITH_BF_OCIO = True +BF_OCIO = LIBDIR + '/opencolorio' +BF_OCIO_INC = '${BF_OCIO}/include' +BF_OCIO_LIB = 'OpenColorIO tinyxml yaml-cpp' +BF_OCIO_LIBPATH = '${BF_OCIO}/lib' + +WITH_BF_BOOST = True +BF_BOOST = LIBDIR + '/boost' +BF_BOOST_INC = '${BF_BOOST}/include' +BF_BOOST_LIB = 'boost_date_time-mt boost_filesystem-mt boost_regex-mt boost_system-mt boost_thread-mt boost_wave-mt' +BF_BOOST_LIB_INTERNATIONAL = 'boost_locale-mt' +BF_BOOST_LIBPATH = '${BF_BOOST}/lib' + +WITH_BF_CYCLES_CUDA_BINARIES = True +BF_CYCLES_CUDA_NVCC = '/usr/local/cuda/bin/nvcc' +BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30'] + +#Ray trace optimization +if MACOSX_ARCHITECTURE == 'x86_64' or MACOSX_ARCHITECTURE == 'i386': + WITH_BF_RAYOPTIMIZATION = True +else: + WITH_BF_RAYOPTIMIZATION = False +if MACOSX_ARCHITECTURE == 'i386': + BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse'] +elif MACOSX_ARCHITECTURE == 'x86_64': + BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse','-msse2'] + +# SpaceNavigator and related 3D mice, driver must be 3DxWare 10 Beta 4 (Mac OS X) or later ! +WITH_BF_3DMOUSE = True + +############################################################################# +################### various compile settings and flags ################## +############################################################################# + +BF_QUIET = '1' # suppress verbose output + +if MACOSX_ARCHITECTURE == 'x86_64' or MACOSX_ARCHITECTURE == 'ppc64': + ARCH_FLAGS = ['-m64'] +else: + ARCH_FLAGS = ['-m32'] + +CFLAGS = [] +CXXFLAGS = [] +CCFLAGS = ['-pipe','-funsigned-char'] + +CPPFLAGS = list(ARCH_FLAGS) + +if WITH_GHOST_COCOA: + PLATFORM_LINKFLAGS = ['-fexceptions','-framework','CoreServices','-framework','Foundation','-framework','IOKit','-framework','AppKit','-framework','Cocoa','-framework','Carbon','-framework','AudioUnit','-framework','AudioToolbox','-framework','CoreAudio','-framework','OpenAL']+ARCH_FLAGS +else: + PLATFORM_LINKFLAGS = ['-fexceptions','-framework','CoreServices','-framework','Foundation','-framework','IOKit','-framework','AppKit','-framework','Carbon','-framework','AGL','-framework','AudioUnit','-framework','AudioToolbox','-framework','CoreAudio','-framework','OpenAL']+ARCH_FLAGS + +if WITH_BF_QUICKTIME: + if USE_QTKIT: + PLATFORM_LINKFLAGS = PLATFORM_LINKFLAGS+['-framework','QTKit'] + else: + PLATFORM_LINKFLAGS = PLATFORM_LINKFLAGS+['-framework','QuickTime'] + +if not WITH_OSX_STATICPYTHON: + PLATFORM_LINKFLAGS = PLATFORM_LINKFLAGS+['-framework','Python'] + + +#note to build succesfully on 10.3.9 SDK you need to patch 10.3.9 by adding the SystemStubs.a lib from 10.4 +#for > 10.7.sdk, SystemStubs needs to be excluded (lib doesn't exist anymore) +if MACOSX_SDK.endswith("10.7.sdk") or MACOSX_SDK.endswith("10.8.sdk"): + LLIBS = ['stdc++'] +else: + LLIBS = ['stdc++', 'SystemStubs'] + +# some flags shuffling for different OS versions +if MAC_MIN_VERS == '10.3': + CCFLAGS = ['-fuse-cxa-atexit'] + CCFLAGS + PLATFORM_LINKFLAGS = ['-fuse-cxa-atexit'] + PLATFORM_LINKFLAGS + LLIBS.append('crt3.o') + +if USE_SDK: + SDK_FLAGS=['-isysroot', MACOSX_SDK,'-mmacosx-version-min='+MAC_MIN_VERS,'-arch',MACOSX_ARCHITECTURE] + PLATFORM_LINKFLAGS = ['-mmacosx-version-min='+MAC_MIN_VERS,'-Wl','-isysroot',MACOSX_SDK,'-arch',MACOSX_ARCHITECTURE]+PLATFORM_LINKFLAGS + CCFLAGS=SDK_FLAGS+CCFLAGS + CXXFLAGS=SDK_FLAGS+CXXFLAGS + +#Intel Macs are CoreDuo and Up +if MACOSX_ARCHITECTURE == 'i386' or MACOSX_ARCHITECTURE == 'x86_64': + REL_CFLAGS = [] + REL_CXXFLAGS = [] + REL_CCFLAGS = ['-DNDEBUG', '-O2','-ftree-vectorize','-msse','-msse2','-msse3','-mfpmath=sse'] +else: + CCFLAGS += ['-fno-strict-aliasing'] + REL_CFLAGS = [] + REL_CXXFLAGS = [] + REL_CCFLAGS = ['-DNDEBUG', '-O2'] + +# Intel 64bit Macs are Core2Duo and up +if MACOSX_ARCHITECTURE == 'x86_64': + REL_CCFLAGS += ['-march=core2','-mssse3','-with-tune=core2','-enable-threads'] + +CC_WARN = ['-Wall'] +C_WARN = ['-Wno-char-subscripts', '-Wpointer-arith', '-Wcast-align', '-Wdeclaration-after-statement', '-Wno-unknown-pragmas', '-Wstrict-prototypes'] +CXX_WARN = ['-Wno-invalid-offsetof', '-Wno-sign-compare'] + +##FIX_STUBS_WARNINGS = -Wno-unused + +##LOPTS = --dynamic +##DYNLDFLAGS = -shared $(LDFLAGS) + +BF_PROFILE_CCFLAGS = ['-pg', '-g '] +BF_PROFILE_LINKFLAGS = ['-pg'] +BF_PROFILE = False + +BF_DEBUG = False +BF_DEBUG_CCFLAGS = ['-g', '-D_DEBUG'] + +############################################################################# +################### Output directories ################## +############################################################################# + +BF_BUILDDIR='../build/darwin' +BF_INSTALLDIR='../install/darwin' diff --git a/build_files/buildbot/config/user-config-mac-x86_64.py b/build_files/buildbot/config/user-config-mac-x86_64.py new file mode 100644 index 00000000000..0331bdf3ab2 --- /dev/null +++ b/build_files/buildbot/config/user-config-mac-x86_64.py @@ -0,0 +1,420 @@ +# +# Note : if you want to alter this file +# copy it as a whole in the upper folder +# as user-config.py +# dont create a new file with only some +# vars changed. + +import commands + +# IMPORTANT NOTE : OFFICIAL BUILDS SHOULD BE DONE WITH SDKs +USE_SDK=True + +############################################################################# +################### Cocoa & architecture settings ################## +############################################################################# +WITH_GHOST_COCOA=True +MACOSX_ARCHITECTURE = 'x86_64' # valid archs: ppc, i386, ppc64, x86_64 + + +cmd = 'uname -p' +MAC_PROC=commands.getoutput(cmd) +cmd = 'uname -r' +cmd_res=commands.getoutput(cmd) + +if cmd_res[:1]=='7': + MAC_CUR_VER='10.3' +elif cmd_res[:1]=='8': + MAC_CUR_VER='10.4' +elif cmd_res[:1]=='9': + MAC_CUR_VER='10.5' +elif cmd_res[:2]=='10': + MAC_CUR_VER='10.6' +elif cmd_res[:2]=='11': + MAC_CUR_VER='10.7' +elif cmd_res[:2]=='12': + MAC_CUR_VER='10.8' +cmd = 'xcodebuild -version' +cmd_xcode=commands.getoutput(cmd) +XCODE_CUR_VER=cmd_xcode[6:][:3] # truncate output to major.minor version +cmd = 'xcodebuild -showsdks' +cmd_sdk=commands.getoutput(cmd) +MACOSX_SDK_CHECK=cmd_sdk + +if MACOSX_ARCHITECTURE == 'x86_64' or MACOSX_ARCHITECTURE == 'ppc64': + USE_QTKIT=True # Carbon quicktime is not available for 64bit + + +# Default target OSX settings per architecture +# Can be customized + +if MACOSX_ARCHITECTURE == 'ppc' and MAC_CUR_VER == '10.4': +# all releases are now made for 10.5 ! +# MAC_MIN_VERS = '10.3' +# MACOSX_SDK='/Developer/SDKs/MacOSX10.3.9.sdk' +# LCGDIR = '#../lib/darwin-6.1-powerpc' +# CC = 'gcc-3.3' +# CXX = 'g++-3.3' + MAC_MIN_VERS = '10.4' + MACOSX_DEPLOYMENT_TARGET = '10.4' + MACOSX_SDK='/Developer/SDKs/MacOSX10.4u.sdk' + LCGDIR = '#../lib/darwin-8.0.0-powerpc' + CC = 'gcc-4.0' + CXX = 'g++-4.0' +elif MACOSX_ARCHITECTURE == 'i386' and MAC_CUR_VER == '10.4': + MAC_MIN_VERS = '10.4' + MACOSX_DEPLOYMENT_TARGET = '10.4' + MACOSX_SDK='/Developer/SDKs/MacOSX10.4u.sdk' + LCGDIR = '#../lib/darwin-8.x.i386' + CC = 'gcc-4.0' + CXX = 'g++-4.0' +else : + if 'Mac OS X 10.5' in MACOSX_SDK_CHECK: + # OSX 10.5/6 with Xcode 3.x + MAC_MIN_VERS = '10.5' + MACOSX_DEPLOYMENT_TARGET = '10.5' + MACOSX_SDK='/Developer/SDKs/MacOSX10.5.sdk' + LCGDIR = '#../lib/darwin-9.x.universal' + CC = 'gcc-4.2' + CXX = 'g++-4.2' + elif 'Mac OS X 10.6' in MACOSX_SDK_CHECK: + # OSX 10.6/7 with Xcode 4.x + MAC_MIN_VERS = '10.6' + MACOSX_DEPLOYMENT_TARGET = '10.6' + MACOSX_SDK='/Developer/SDKs/MacOSX10.6.sdk' + LCGDIR = '#../lib/darwin-9.x.universal' + CC = 'gcc-4.2' + CXX = 'g++-4.2' + else: + # OSX 10.8 with Xcode 4.4 and higher (no 10.6sdk! ) + MAC_MIN_VERS = '10.6' + MACOSX_DEPLOYMENT_TARGET = '10.6' + MACOSX_SDK='/Developer/SDKs/MacOSX10.7.sdk' + LCGDIR = '#../lib/darwin-9.x.universal' + CC = 'gcc' + CXX = 'g++' + +LIBDIR = '${LCGDIR}' + +if XCODE_CUR_VER >= '4.3': ## since version 4.3, XCode and developer dir are bundled ## + MACOSX_SDK = '/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform' + MACOSX_SDK + +############################################################################# +################### Dependency settings ################## +############################################################################# + +#Defaults openMP to true if compiler handles it ( only gcc 4.6.1 and newer ) +# if your compiler does not have accurate suffix you may have to enable it by hand ! +if CC[:-2].endswith('4.6'): + WITH_BF_OPENMP = True # multithreading for fluids, cloth, sculpt and smoke +else: + WITH_BF_OPENMP = False + +# enable ffmpeg support +WITH_BF_FFMPEG = True +BF_FFMPEG = LIBDIR + '/ffmpeg' +BF_FFMPEG_INC = "${BF_FFMPEG}/include" +BF_FFMPEG_LIBPATH='${BF_FFMPEG}/lib' +BF_FFMPEG_LIB = 'avcodec avdevice avformat avutil mp3lame swscale x264 xvidcore theora theoradec theoraenc vorbis vorbisenc vorbisfile ogg bz2' +#bz2 is a standard osx dynlib + +BF_PYTHON_VERSION = '3.3' +WITH_OSX_STATICPYTHON = True + +if WITH_OSX_STATICPYTHON: + # python 3.3 uses precompiled libraries in bf svn /lib by default + + BF_PYTHON = LIBDIR + '/python' + BF_PYTHON_INC = '${BF_PYTHON}/include/python${BF_PYTHON_VERSION}m' + # BF_PYTHON_BINARY = '${BF_PYTHON}/bin/python${BF_PYTHON_VERSION}' + BF_PYTHON_LIB = 'python${BF_PYTHON_VERSION}m' + BF_PYTHON_LIBPATH = '${BF_PYTHON}/lib/python${BF_PYTHON_VERSION}' + # BF_PYTHON_LINKFLAGS = ['-u', '_PyMac_Error', '-framework', 'System'] +else: + # python 3.2 uses Python-framework additionally installed in /Library/Frameworks + + BF_PYTHON = '/Library/Frameworks/Python.framework/Versions/' + BF_PYTHON_INC = '${BF_PYTHON}${BF_PYTHON_VERSION}/include/python${BF_PYTHON_VERSION}m' + BF_PYTHON_BINARY = '${BF_PYTHON}${BF_PYTHON_VERSION}/bin/python${BF_PYTHON_VERSION}' + #BF_PYTHON_LIB = '' + BF_PYTHON_LIBPATH = '${BF_PYTHON}${BF_PYTHON_VERSION}/lib/python${BF_PYTHON_VERSION}/config-${BF_PYTHON_VERSION}m' + +WITH_BF_OPENAL = True +#different lib must be used following version of gcc +# for gcc 3.3 +#BF_OPENAL = LIBDIR + '/openal' +# for gcc 3.4 and ulterior +if MAC_PROC == 'powerpc': + BF_OPENAL = '#../lib/darwin-8.0.0-powerpc/openal' +else : + BF_OPENAL = LIBDIR + '/openal' + +WITH_BF_STATICOPENAL = False +BF_OPENAL_INC = '${BF_OPENAL}/include' # only headers from libdir needed for proper use of framework !!!! +#BF_OPENAL_LIB = 'openal' +#BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib' +# Warning, this static lib configuration is untested! users of this OS please confirm. +#BF_OPENAL_LIB_STATIC = '${BF_OPENAL}/lib/libopenal.a' + +# Warning, this static lib configuration is untested! users of this OS please confirm. +BF_CXX = '/usr' +WITH_BF_STATICCXX = False +BF_CXX_LIB_STATIC = '${BF_CXX}/lib/libstdc++.a' + +# we use simply jack framework +WITH_BF_JACK = True +BF_JACK = '/Library/Frameworks/Jackmp.framework' +BF_JACK_INC = '${BF_JACK}/headers' +#BF_JACK_LIB = 'jack' # not used due framework +BF_JACK_LIBPATH = '${BF_JACK}' + +WITH_BF_SNDFILE = True +BF_SNDFILE = LIBDIR + '/sndfile' +BF_SNDFILE_INC = '${BF_SNDFILE}/include' +BF_SNDFILE_LIB = 'sndfile FLAC ogg vorbis vorbisenc' +BF_SNDFILE_LIBPATH = '${BF_SNDFILE}/lib ${BF_FFMPEG}/lib' #ogg libs are stored in ffmpeg dir + +WITH_BF_SDL = True +BF_SDL = LIBDIR + '/sdl' #$(shell sdl-config --prefix) +BF_SDL_INC = '${BF_SDL}/include' #$(shell $(BF_SDL)/bin/sdl-config --cflags) +BF_SDL_LIB = 'SDL' #BF_SDL #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer +BF_SDL_LIBPATH = '${BF_SDL}/lib' + +WITH_BF_OPENEXR = True +WITH_BF_STATICOPENEXR = False +BF_OPENEXR = '${LCGDIR}/openexr' +BF_OPENEXR_INC = '${BF_OPENEXR}/include ${BF_OPENEXR}/include/OpenEXR' +BF_OPENEXR_LIB = ' Iex Half IlmImf Imath IlmThread' +BF_OPENEXR_LIBPATH = '${BF_OPENEXR}/lib' +# Warning, this static lib configuration is untested! users of this OS please confirm. +BF_OPENEXR_LIB_STATIC = '${BF_OPENEXR}/lib/libHalf.a ${BF_OPENEXR}/lib/libIlmImf.a ${BF_OPENEXR}/lib/libIex.a ${BF_OPENEXR}/lib/libImath.a ${BF_OPENEXR}/lib/libIlmThread.a' + +WITH_BF_DDS = True + +#Color Management System +WITH_BF_LCMS = False +BF_LCMS = LIBDIR + '/lcms' +BF_LCMS_INC = '${BF_LCMS}/include' +BF_LCMS_LIB = 'lcms' +BF_LCMS_LIBPATH = '${BF_LCMS}/lib' + +WITH_BF_JPEG = True +BF_JPEG = LIBDIR + '/jpeg' +BF_JPEG_INC = '${BF_JPEG}/include' +BF_JPEG_LIB = 'jpeg' +BF_JPEG_LIBPATH = '${BF_JPEG}/lib' + +WITH_BF_PNG = True +BF_PNG = LIBDIR + '/png' +BF_PNG_INC = '${BF_PNG}/include' +BF_PNG_LIB = 'png' +BF_PNG_LIBPATH = '${BF_PNG}/lib' + +WITH_BF_TIFF = True +BF_TIFF = LIBDIR + '/tiff' +BF_TIFF_INC = '${BF_TIFF}/include' +BF_TIFF_LIB = 'tiff' +BF_TIFF_LIBPATH = '${BF_TIFF}/lib' + +WITH_BF_ZLIB = True +BF_ZLIB = '/usr' +BF_ZLIB_INC = '${BF_ZLIB}/include' +BF_ZLIB_LIB = 'z' + +WITH_BF_INTERNATIONAL = True + +WITH_BF_GAMEENGINE = True +WITH_BF_PLAYER = True +WITH_BF_OCEANSIM = True + +WITH_BF_BULLET = True +BF_BULLET = '#extern/bullet2/src' +BF_BULLET_INC = '${BF_BULLET}' +BF_BULLET_LIB = 'extern_bullet' + +WITH_BF_FFTW3 = True +BF_FFTW3 = LIBDIR + '/fftw3' +BF_FFTW3_INC = '${BF_FFTW3}/include' +BF_FFTW3_LIB = 'libfftw3' +BF_FFTW3_LIBPATH = '${BF_FFTW3}/lib' + +BF_FREETYPE = LIBDIR + '/freetype' +BF_FREETYPE_INC = '${BF_FREETYPE}/include ${BF_FREETYPE}/include/freetype2' +BF_FREETYPE_LIB = 'freetype' +BF_FREETYPE_LIBPATH = '${BF_FREETYPE}/lib' + +WITH_BF_QUICKTIME = True + +WITH_BF_ICONV = True +BF_ICONV = '/usr' +BF_ICONV_INC = '${BF_ICONV}/include' +BF_ICONV_LIB = 'iconv' +#BF_ICONV_LIBPATH = '${BF_ICONV}/lib' + +# Mesa Libs should go here if your using them as well.... +WITH_BF_STATICOPENGL = True +BF_OPENGL_LIB = 'GL GLU' +BF_OPENGL_LIBPATH = '/System/Library/Frameworks/OpenGL.framework/Libraries' +BF_OPENGL_LINKFLAGS = ['-framework', 'OpenGL'] + +#OpenCollada flags +WITH_BF_COLLADA = True +BF_COLLADA = '#source/blender/collada' +BF_COLLADA_INC = '${BF_COLLADA}' +BF_COLLADA_LIB = 'bf_collada' +BF_OPENCOLLADA = LIBDIR + '/opencollada' +BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include' +BF_OPENCOLLADA_LIB = 'OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils OpenCOLLADAStreamWriter MathMLSolver GeneratedSaxParser UTF xml2 buffer ftoa' +BF_OPENCOLLADA_LIBPATH = LIBDIR + '/opencollada' +BF_PCRE = LIBDIR + '/opencollada' +BF_PCRE_LIB = 'pcre' +BF_PCRE_LIBPATH = '${BF_PCRE}/lib' +#BF_EXPAT = '/usr' +#BF_EXPAT_LIB = 'expat' +#BF_EXPAT_LIBPATH = '/usr/lib' + +# Cycles +WITH_BF_CYCLES = True + +#OSL + +WITH_BF_CYCLES_OSL = True +BF_OSL = LIBDIR + '/osl' +BF_OSL_INC = '${BF_OSL}/include' +# note oslexec would passed via program linkflags, which is needed to +# make llvm happy with osl_allocate_closure_component +#BF_OSL_LIB = 'oslcomp oslquery' +BF_OSL_LIBPATH = '${BF_OSL}/lib' +BF_OSL_COMPILER = '${BF_OSL}/bin/oslc' + +WITH_BF_LLVM = True +BF_LLVM = LIBDIR + '/llvm' +BF_LLVM_LIB = 'LLVMBitReader LLVMJIT LLVMipo LLVMVectorize LLVMBitWriter LLVMX86CodeGen LLVMX86Desc LLVMX86Info LLVMX86AsmPrinter ' + \ + 'LLVMX86Utils LLVMSelectionDAG LLVMCodeGen LLVMScalarOpts LLVMInstCombine LLVMTransformUtils LLVMipa LLVMAnalysis LLVMExecutionEngine ' + \ + 'LLVMTarget LLVMMC LLVMCore LLVMSupport' +BF_LLVM_LIBPATH = '${BF_LLVM}/lib' + +WITH_BF_OIIO = True +BF_OIIO = LIBDIR + '/openimageio' +BF_OIIO_INC = '${BF_OIIO}/include' +BF_OIIO_LIB = 'OpenImageIO' +BF_OIIO_LIBPATH = '${BF_OIIO}/lib' + +WITH_BF_OCIO = True +BF_OCIO = LIBDIR + '/opencolorio' +BF_OCIO_INC = '${BF_OCIO}/include' +BF_OCIO_LIB = 'OpenColorIO tinyxml yaml-cpp' +BF_OCIO_LIBPATH = '${BF_OCIO}/lib' + +WITH_BF_BOOST = True +BF_BOOST = LIBDIR + '/boost' +BF_BOOST_INC = '${BF_BOOST}/include' +BF_BOOST_LIB = 'boost_date_time-mt boost_filesystem-mt boost_regex-mt boost_system-mt boost_thread-mt boost_wave-mt' +BF_BOOST_LIB_INTERNATIONAL = 'boost_locale-mt' +BF_BOOST_LIBPATH = '${BF_BOOST}/lib' + +WITH_BF_CYCLES_CUDA_BINARIES = True +BF_CYCLES_CUDA_NVCC = '/usr/local/cuda/bin/nvcc' +BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30'] + +#Ray trace optimization +if MACOSX_ARCHITECTURE == 'x86_64' or MACOSX_ARCHITECTURE == 'i386': + WITH_BF_RAYOPTIMIZATION = True +else: + WITH_BF_RAYOPTIMIZATION = False +if MACOSX_ARCHITECTURE == 'i386': + BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse'] +elif MACOSX_ARCHITECTURE == 'x86_64': + BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse','-msse2'] + +# SpaceNavigator and related 3D mice, driver must be 3DxWare 10 Beta 4 (Mac OS X) or later ! +WITH_BF_3DMOUSE = True + +############################################################################# +################### various compile settings and flags ################## +############################################################################# + +BF_QUIET = '1' # suppress verbose output + +if MACOSX_ARCHITECTURE == 'x86_64' or MACOSX_ARCHITECTURE == 'ppc64': + ARCH_FLAGS = ['-m64'] +else: + ARCH_FLAGS = ['-m32'] + +CFLAGS = [] +CXXFLAGS = [] +CCFLAGS = ['-pipe','-funsigned-char'] + +CPPFLAGS = list(ARCH_FLAGS) + +if WITH_GHOST_COCOA: + PLATFORM_LINKFLAGS = ['-fexceptions','-framework','CoreServices','-framework','Foundation','-framework','IOKit','-framework','AppKit','-framework','Cocoa','-framework','Carbon','-framework','AudioUnit','-framework','AudioToolbox','-framework','CoreAudio','-framework','OpenAL']+ARCH_FLAGS +else: + PLATFORM_LINKFLAGS = ['-fexceptions','-framework','CoreServices','-framework','Foundation','-framework','IOKit','-framework','AppKit','-framework','Carbon','-framework','AGL','-framework','AudioUnit','-framework','AudioToolbox','-framework','CoreAudio','-framework','OpenAL']+ARCH_FLAGS + +if WITH_BF_QUICKTIME: + if USE_QTKIT: + PLATFORM_LINKFLAGS = PLATFORM_LINKFLAGS+['-framework','QTKit'] + else: + PLATFORM_LINKFLAGS = PLATFORM_LINKFLAGS+['-framework','QuickTime'] + +if not WITH_OSX_STATICPYTHON: + PLATFORM_LINKFLAGS = PLATFORM_LINKFLAGS+['-framework','Python'] + + +#note to build succesfully on 10.3.9 SDK you need to patch 10.3.9 by adding the SystemStubs.a lib from 10.4 +#for > 10.7.sdk, SystemStubs needs to be excluded (lib doesn't exist anymore) +if MACOSX_SDK.endswith("10.7.sdk") or MACOSX_SDK.endswith("10.8.sdk"): + LLIBS = ['stdc++'] +else: + LLIBS = ['stdc++', 'SystemStubs'] + +# some flags shuffling for different OS versions +if MAC_MIN_VERS == '10.3': + CCFLAGS = ['-fuse-cxa-atexit'] + CCFLAGS + PLATFORM_LINKFLAGS = ['-fuse-cxa-atexit'] + PLATFORM_LINKFLAGS + LLIBS.append('crt3.o') + +if USE_SDK: + SDK_FLAGS=['-isysroot', MACOSX_SDK,'-mmacosx-version-min='+MAC_MIN_VERS,'-arch',MACOSX_ARCHITECTURE] + PLATFORM_LINKFLAGS = ['-mmacosx-version-min='+MAC_MIN_VERS,'-Wl','-isysroot',MACOSX_SDK,'-arch',MACOSX_ARCHITECTURE]+PLATFORM_LINKFLAGS + CCFLAGS=SDK_FLAGS+CCFLAGS + CXXFLAGS=SDK_FLAGS+CXXFLAGS + +#Intel Macs are CoreDuo and Up +if MACOSX_ARCHITECTURE == 'i386' or MACOSX_ARCHITECTURE == 'x86_64': + REL_CFLAGS = [] + REL_CXXFLAGS = [] + REL_CCFLAGS = ['-DNDEBUG', '-O2','-ftree-vectorize','-msse','-msse2','-msse3','-mfpmath=sse'] +else: + CCFLAGS += ['-fno-strict-aliasing'] + REL_CFLAGS = [] + REL_CXXFLAGS = [] + REL_CCFLAGS = ['-DNDEBUG', '-O2'] + +# Intel 64bit Macs are Core2Duo and up +if MACOSX_ARCHITECTURE == 'x86_64': + REL_CCFLAGS += ['-march=core2','-mssse3','-with-tune=core2','-enable-threads'] + +CC_WARN = ['-Wall'] +C_WARN = ['-Wno-char-subscripts', '-Wpointer-arith', '-Wcast-align', '-Wdeclaration-after-statement', '-Wno-unknown-pragmas', '-Wstrict-prototypes'] +CXX_WARN = ['-Wno-invalid-offsetof', '-Wno-sign-compare'] + +##FIX_STUBS_WARNINGS = -Wno-unused + +##LOPTS = --dynamic +##DYNLDFLAGS = -shared $(LDFLAGS) + +BF_PROFILE_CCFLAGS = ['-pg', '-g '] +BF_PROFILE_LINKFLAGS = ['-pg'] +BF_PROFILE = False + +BF_DEBUG = False +BF_DEBUG_CCFLAGS = ['-g', '-D_DEBUG'] + +############################################################################# +################### Output directories ################## +############################################################################# + +BF_BUILDDIR='../build/darwin' +BF_INSTALLDIR='../install/darwin' |