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author | Mike Erwin <significant.bit@gmail.com> | 2017-04-22 07:35:04 +0300 |
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committer | Mike Erwin <significant.bit@gmail.com> | 2017-04-22 07:35:04 +0300 |
commit | ef640ecf1004f7af9cfde09f5ce1cde2fb70747f (patch) | |
tree | 0fdf4cc76d005848fee55c5217af1114e45d1607 /build_files/cmake/Modules | |
parent | 1beed61b761d3f964f57f99235c479ff1ddfe26f (diff) |
OpenGL: remove use of GLEW MX
MX (Multiple conteXt) support was dropped from the GLEW 2.0 library to make core profile support cleaner.
Our WITH_GLEW_MX build option was OFF by default already; this commit removes the inactive code paths.
I'm working on a plan for multiple GPUs, contexts, resource sharing, etc. This commit gives us a cleaner starting point for that upcoming work.
Tested on Mac, will test on Linux & Windows immediately after pushing.
Diffstat (limited to 'build_files/cmake/Modules')
-rw-r--r-- | build_files/cmake/Modules/FindGLEW.cmake | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/build_files/cmake/Modules/FindGLEW.cmake b/build_files/cmake/Modules/FindGLEW.cmake index 2f098d5d9a4..3057237f3c6 100644 --- a/build_files/cmake/Modules/FindGLEW.cmake +++ b/build_files/cmake/Modules/FindGLEW.cmake @@ -9,7 +9,6 @@ # # also defined, # GLEW_LIBRARY, where to find the Glew library. -# GLEW_MX_LIBRARY, where to find the GlewMX library. #============================================================================= # Copyright 2014 Blender Foundation. @@ -50,16 +49,6 @@ FIND_LIBRARY(GLEW_LIBRARY lib64 lib ) - -FIND_LIBRARY(GLEW_MX_LIBRARY - NAMES - GLEWmx - HINTS - ${_glew_SEARCH_DIRS} - PATH_SUFFIXES - lib64 lib - ) - # handle the QUIETLY and REQUIRED arguments and set GLEW_FOUND to TRUE if # all listed variables are TRUE INCLUDE(FindPackageHandleStandardArgs) @@ -73,7 +62,6 @@ ENDIF(GLEW_FOUND) MARK_AS_ADVANCED( GLEW_INCLUDE_DIR GLEW_LIBRARY - GLEW_MX_LIBRARY ) UNSET(_glew_SEARCH_DIRS) |