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authorCampbell Barton <campbell@blender.org>2022-02-23 04:30:59 +0300
committerCampbell Barton <campbell@blender.org>2022-02-23 04:31:46 +0300
commitc6df7266c718555cde5a729dae1c6023ef2b3530 (patch)
treee9ac4b3cf1ede4c04b853f465a7570f2e77e9ed3 /build_files/cmake/cmake_consistency_check_config.py
parente1c33698e6919f569c30774a1c83d8c464d59d7e (diff)
CMake: move cmake_consistency_check.py into source/tools/ repo
This isn't needed for building Blender so move this along side other source checking scripts.
Diffstat (limited to 'build_files/cmake/cmake_consistency_check_config.py')
-rw-r--r--build_files/cmake/cmake_consistency_check_config.py64
1 files changed, 0 insertions, 64 deletions
diff --git a/build_files/cmake/cmake_consistency_check_config.py b/build_files/cmake/cmake_consistency_check_config.py
deleted file mode 100644
index 94e5ddb4289..00000000000
--- a/build_files/cmake/cmake_consistency_check_config.py
+++ /dev/null
@@ -1,64 +0,0 @@
-# SPDX-License-Identifier: GPL-2.0-or-later
-import os
-
-IGNORE_SOURCE = (
- "/test/",
- "/tests/gtests/",
- "/release/",
-
- # specific source files
- "extern/audaspace/",
-
- # Use for `WIN32` only.
- "source/creator/blender_launcher_win32.c",
-
- # specific source files
- "extern/bullet2/src/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp",
- "extern/bullet2/src/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp",
- "extern/bullet2/src/BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp",
- "extern/bullet2/src/BulletCollision/CollisionShapes/btBox2dShape.cpp",
- "extern/bullet2/src/BulletCollision/CollisionShapes/btConvex2dShape.cpp",
- "extern/bullet2/src/BulletDynamics/Character/btKinematicCharacterController.cpp",
- "extern/bullet2/src/BulletDynamics/ConstraintSolver/btHinge2Constraint.cpp",
- "extern/bullet2/src/BulletDynamics/ConstraintSolver/btUniversalConstraint.cpp",
-
- "doc/doxygen/doxygen.extern.h",
- "doc/doxygen/doxygen.intern.h",
- "doc/doxygen/doxygen.main.h",
- "doc/doxygen/doxygen.source.h",
- "extern/bullet2/src/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h",
- "extern/bullet2/src/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h",
- "extern/bullet2/src/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h",
- "extern/bullet2/src/BulletCollision/CollisionShapes/btBox2dShape.h",
- "extern/bullet2/src/BulletCollision/CollisionShapes/btConvex2dShape.h",
- "extern/bullet2/src/BulletDynamics/Character/btKinematicCharacterController.h",
- "extern/bullet2/src/BulletDynamics/ConstraintSolver/btHinge2Constraint.h",
- "extern/bullet2/src/BulletDynamics/ConstraintSolver/btUniversalConstraint.h",
-)
-
-# Ignore cmake file, path pairs.
-IGNORE_SOURCE_MISSING = (
- ( # Use for cycles stand-alone.
- "intern/cycles/util/CMakeLists.txt", (
- "../../third_party/numaapi/include",
- )),
- ( # Use for `WITH_NANOVDB`.
- "intern/cycles/kernel/CMakeLists.txt", (
- "nanovdb/util/CSampleFromVoxels.h",
- "nanovdb/util/SampleFromVoxels.h",
- "nanovdb/NanoVDB.h",
- "nanovdb/CNanoVDB.h",
- ),
- ),
-)
-
-IGNORE_CMAKE = (
- "extern/audaspace/CMakeLists.txt",
-)
-
-UTF8_CHECK = True
-
-SOURCE_DIR = os.path.normpath(os.path.abspath(os.path.normpath(os.path.join(os.path.dirname(__file__), "..", ".."))))
-
-# doesn't have to exist, just use as reference
-BUILD_DIR = os.path.normpath(os.path.abspath(os.path.normpath(os.path.join(SOURCE_DIR, "..", "build"))))