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author | Joerg Mueller <nexyon@gmail.com> | 2011-10-02 21:09:39 +0400 |
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committer | Joerg Mueller <nexyon@gmail.com> | 2011-10-02 21:09:39 +0400 |
commit | 07ad83a4398473da1a5f32607f64cd6cdfaa72a3 (patch) | |
tree | 923a0d8f374b422adda0dcb2dcc1a09b8d429168 /build_files/cmake/config/blender_headless.cmake | |
parent | 71f772a0ed18daf3ea1729e4568a21320d2c1986 (diff) |
* Removing libsamplerate from build systems
* Enabling OpenAL for scons win64-vc in default config; Nathan or Sergey: please update the build bot to build with OpenAL!
Diffstat (limited to 'build_files/cmake/config/blender_headless.cmake')
-rw-r--r-- | build_files/cmake/config/blender_headless.cmake | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/build_files/cmake/config/blender_headless.cmake b/build_files/cmake/config/blender_headless.cmake index bd69eed30dd..c4d64125744 100644 --- a/build_files/cmake/config/blender_headless.cmake +++ b/build_files/cmake/config/blender_headless.cmake @@ -11,7 +11,6 @@ set(WITH_GAMEENGINE OFF CACHE FORCE BOOL) # disable audio, its possible some devs may want this but for now disable # so the python module doesnt hold the audio device and loads quickly. set(WITH_AUDASPACE OFF CACHE FORCE BOOL) -set(WITH_SAMPLERATE OFF CACHE FORCE BOOL) set(WITH_FFTW3 OFF CACHE FORCE BOOL) set(WITH_JACK OFF CACHE FORCE BOOL) set(WITH_SDL OFF CACHE FORCE BOOL) |