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author | Dalai Felinto <dfelinto@gmail.com> | 2018-04-16 15:07:42 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2018-04-17 18:51:28 +0300 |
commit | 159806140fd33e6ddab951c0f6f180cfbf927d38 (patch) | |
tree | da076be3baa4d987fb5935e220a3d901c926e0e7 /build_files/cmake/config/blender_headless.cmake | |
parent | 28b996a9d2090efdd74115a653629ef9d7d871f7 (diff) |
Removing Blender Game Engine from Blender 2.8
Folders removed entirely:
* //extern/recastnavigation
* //intern/decklink
* //intern/moto
* //source/blender/editors/space_logic
* //source/blenderplayer
* //source/gameengine
This includes DNA data and any reference to the BGE code in Blender itself.
We are bumping the subversion.
Pending tasks:
* Tile/clamp code in image editor draw code.
* Viewport drawing code (so much of this will go away because of BI removal
that we can wait until then to remove this.
Diffstat (limited to 'build_files/cmake/config/blender_headless.cmake')
-rw-r--r-- | build_files/cmake/config/blender_headless.cmake | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/build_files/cmake/config/blender_headless.cmake b/build_files/cmake/config/blender_headless.cmake index cfde86aac6d..8f2ad03279c 100644 --- a/build_files/cmake/config/blender_headless.cmake +++ b/build_files/cmake/config/blender_headless.cmake @@ -6,7 +6,6 @@ # set(WITH_HEADLESS ON CACHE BOOL "" FORCE) -set(WITH_GAMEENGINE OFF CACHE BOOL "" FORCE) # disable audio, its possible some devs may want this but for now disable # so the python module doesnt hold the audio device and loads quickly. |