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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-09-19 18:48:11 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-09-19 19:18:05 +0300 |
commit | a4f2ebc78da4e10e65e864a16d2e621c7c79103d (patch) | |
tree | 7beb45939ff3eb15c6b1c5e3b0fcc305e97c93d0 /build_files/cmake/config/bpy_module.cmake | |
parent | 424839e3c2d950fce315f9eefcd1334356f43f8d (diff) |
Spelling fixes in comments and descriptions, patch by luzpaz.
Differential Revision: https://developer.blender.org/D3700
Diffstat (limited to 'build_files/cmake/config/bpy_module.cmake')
-rw-r--r-- | build_files/cmake/config/bpy_module.cmake | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/build_files/cmake/config/bpy_module.cmake b/build_files/cmake/config/bpy_module.cmake index 854d6e49370..c90fafc60ab 100644 --- a/build_files/cmake/config/bpy_module.cmake +++ b/build_files/cmake/config/bpy_module.cmake @@ -16,7 +16,7 @@ set(WITH_PYTHON_INSTALL OFF CACHE BOOL "" FORCE) set(WITH_GAMEENGINE OFF CACHE BOOL "" FORCE) # disable audio, its possible some devs may want this but for now disable -# so the python module doesnt hold the audio device and loads quickly. +# so the python module doesn't hold the audio device and loads quickly. set(WITH_AUDASPACE OFF CACHE BOOL "" FORCE) set(WITH_FFTW3 OFF CACHE BOOL "" FORCE) set(WITH_JACK OFF CACHE BOOL "" FORCE) |