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authorBastien Montagne <montagne29@wanadoo.fr>2016-01-27 14:14:00 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2016-01-27 14:26:00 +0300
commitb871160dd962ac05b31456bc2f4c8f8fd45a839d (patch)
tree51709c3d9a8698571c2b3955163c1bbeed23eec9 /build_files/cmake/macros.cmake
parente5e7507d31e8ae817231c4189fe0602ebce4003f (diff)
OMP -> BLI_task: BKE's pbvh.c
Should be the last bit of sculpt/paint code, now this is fully using BLI_task. Note that PBVH normals update is now about 20% quicker than with OMP code (from 27ms to 21ms with a big stroke over a 500k vertices monkey), even though a missing thread-protection was added... atomic primitives ftw! For the records, with the missing `#pragma omp critical` section added, previous code was like four times slower (above 100ms).
Diffstat (limited to 'build_files/cmake/macros.cmake')
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