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author | Jeroen Bakker <jeroen@blender.org> | 2020-12-14 18:14:21 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2020-12-14 18:14:38 +0300 |
commit | f4df036bc497b134789b624efd9008c6f4b9c6c8 (patch) | |
tree | fd9537758878f679087ff6854b1913b129b3ded8 /build_files/cmake/macros.cmake | |
parent | 07ce9910f7ccaa48ae28c35049dec598b6214b36 (diff) |
Cryptomatte: Data structure in compositor node
This changes the way how the mattes are stored in the compositor node. This used to
be a single string what was decoded/encoded when needed. The new data structure
stores all entries in `CryptomatteEntry` and is converted to the old `matte_id`
property on the fly.
This is done for some future changes in the workflow where a more structured
approach leads to less confusing and easier to read code.
Diffstat (limited to 'build_files/cmake/macros.cmake')
0 files changed, 0 insertions, 0 deletions