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authorCampbell Barton <ideasman42@gmail.com>2019-11-20 06:52:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-11-20 06:54:50 +0300
commit9d8af29267a4190236632d363fa3394d7dee6ae1 (patch)
tree1ee554a69d98141ca16a36ce4fa7df52f2132868 /build_files/cmake/platform/platform_win32.cmake
parent858bd1d4d0e9d2c09d1814d006e09a213e7a8db9 (diff)
Cleanup: remove WITH_RAYOPTIMIZATION
This is redundant as WITH_CPU_SSE adds these flags when they're supported.
Diffstat (limited to 'build_files/cmake/platform/platform_win32.cmake')
-rw-r--r--build_files/cmake/platform/platform_win32.cmake4
1 files changed, 0 insertions, 4 deletions
diff --git a/build_files/cmake/platform/platform_win32.cmake b/build_files/cmake/platform/platform_win32.cmake
index c378a41fdcf..67b23106299 100644
--- a/build_files/cmake/platform/platform_win32.cmake
+++ b/build_files/cmake/platform/platform_win32.cmake
@@ -623,10 +623,6 @@ if(WITH_CODEC_SNDFILE)
set(LIBSNDFILE_LIBRARIES ${LIBSNDFILE_LIBPATH}/libsndfile-1.lib)
endif()
-if(WITH_RAYOPTIMIZATION AND SUPPORT_SSE_BUILD)
- add_definitions(-D__SSE__ -D__MMX__)
-endif()
-
if(WITH_CYCLES_OSL)
set(CYCLES_OSL ${LIBDIR}/osl CACHE PATH "Path to OpenShadingLanguage installation")