diff options
author | Sebastián Barschkis <sebbas@sebbas.org> | 2021-02-26 23:07:13 +0300 |
---|---|---|
committer | Sebastián Barschkis <sebbas@sebbas.org> | 2021-02-26 23:35:54 +0300 |
commit | e00a87163cfd1b885afb4cb3ddff5f9fe911d2aa (patch) | |
tree | 5f7df4694e6b900ce431f630a93550ccdb138f41 /build_files/cmake/platform | |
parent | 5c6cd5f8cd24d7384af06e2b85cfd18c214a0d3e (diff) |
CMake/deps: Adjust OSL shader directory
The location of the shaders changed with OSL 1.11.10. This commit is therefore in addition to D10212.
@sybren With the latest SVN libraries, I am fairly certain there is a "OSL not found" in the CMake output. Can you check on Linux?
@LazyDodo Since you haven't pushed the new OSL libs yet, this should not be a problem on Windows. So this will only be needed whenever those land.
Reviewed By: LazyDodo
Differential Revision: https://developer.blender.org/D10552
Diffstat (limited to 'build_files/cmake/platform')
-rw-r--r-- | build_files/cmake/platform/platform_apple.cmake | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/build_files/cmake/platform/platform_apple.cmake b/build_files/cmake/platform/platform_apple.cmake index 6e6c75c85f0..12a7a6c504f 100644 --- a/build_files/cmake/platform/platform_apple.cmake +++ b/build_files/cmake/platform/platform_apple.cmake @@ -352,7 +352,7 @@ if(WITH_CYCLES_OSL) list(APPEND OSL_LIBRARIES ${OSL_LIB_COMP} -force_load ${OSL_LIB_EXEC} ${OSL_LIB_QUERY}) find_path(OSL_INCLUDE_DIR OSL/oslclosure.h PATHS ${CYCLES_OSL}/include) find_program(OSL_COMPILER NAMES oslc PATHS ${CYCLES_OSL}/bin) - find_path(OSL_SHADER_DIR NAMES stdosl.h PATHS ${CYCLES_OSL}/shaders) + find_path(OSL_SHADER_DIR NAMES stdosl.h PATHS ${CYCLES_OSL}/share/OSL/shaders) if(OSL_INCLUDE_DIR AND OSL_LIBRARIES AND OSL_COMPILER AND OSL_SHADER_DIR) set(OSL_FOUND TRUE) |