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author | Jason Wilkins <Jason.A.Wilkins@gmail.com> | 2014-07-04 20:57:20 +0400 |
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committer | Jason Wilkins <Jason.A.Wilkins@gmail.com> | 2014-07-04 20:57:20 +0400 |
commit | 361ab2ff2e9f8fc15449f52790ea2a2025972cd5 (patch) | |
tree | d2e49b5b65ef47ba3fc425c7d4000c0594274fbe /build_files/cmake | |
parent | c39f6c49b7f2c164920a2c3af5436ba13ab28400 (diff) |
OpenGL Extension Shims
A few things are going on with these "shims":
* OpenGL 2.0 and GLEW_ARB_shader_objects are subtly different.
* Some extensions come in ARB and OES flavors.
* GenerateMipmaps needs a workaround on ATI.
* gpu_buffer_start_update and gpu_buffer_finish_update make usage of buffer objects a bit more abstract
Any use of a shimmed function directly without the shim is caught by GPU_deprecated.h
There are also some other changes that are not related to shims that came along for the ride.
Diffstat (limited to 'build_files/cmake')
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