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authorJason Wilkins <Jason.A.Wilkins@gmail.com>2014-07-04 20:57:20 +0400
committerJason Wilkins <Jason.A.Wilkins@gmail.com>2014-07-04 20:57:20 +0400
commit361ab2ff2e9f8fc15449f52790ea2a2025972cd5 (patch)
treed2e49b5b65ef47ba3fc425c7d4000c0594274fbe /build_files/cmake
parentc39f6c49b7f2c164920a2c3af5436ba13ab28400 (diff)
OpenGL Extension Shims
A few things are going on with these "shims": * OpenGL 2.0 and GLEW_ARB_shader_objects are subtly different. * Some extensions come in ARB and OES flavors. * GenerateMipmaps needs a workaround on ATI. * gpu_buffer_start_update and gpu_buffer_finish_update make usage of buffer objects a bit more abstract Any use of a shimmed function directly without the shim is caught by GPU_deprecated.h There are also some other changes that are not related to shims that came along for the ride.
Diffstat (limited to 'build_files/cmake')
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