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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-02-17 20:58:34 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-02-17 20:58:34 +0400 |
commit | 29f0ff718b575fc1ff08bc78a6fa409446de53c7 (patch) | |
tree | fc5f0d994e5b0e74390cd8e62e75f5d75fc52481 /build_files/scons/config/win64-vc-config.py | |
parent | e8a1daaf9bda8f03723879d76557278b9a025c0a (diff) |
Reverting changes made to build systems when was upgrading OpenAL.
Reverting to openal from creative because own builds doesn't deal with 3D sound.
Hopefully it wouldn't lead to crashes caused by ffmpeg+openal (for resolving which
libraries were updated to openal-soft).
Diffstat (limited to 'build_files/scons/config/win64-vc-config.py')
-rw-r--r-- | build_files/scons/config/win64-vc-config.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/build_files/scons/config/win64-vc-config.py b/build_files/scons/config/win64-vc-config.py index 794f29c5d46..f6f8f20ced0 100644 --- a/build_files/scons/config/win64-vc-config.py +++ b/build_files/scons/config/win64-vc-config.py @@ -20,7 +20,7 @@ BF_PYTHON_LIBPATH = '${BF_PYTHON}/lib' WITH_BF_OPENAL = True BF_OPENAL = LIBDIR + '/openal' BF_OPENAL_INC = '${BF_OPENAL}/include ' -BF_OPENAL_LIB = 'OpenAL32' +BF_OPENAL_LIB = 'wrap_oal' BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib' WITH_BF_SNDFILE = True |