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author | Antony Riakiotakis <kalast@gmail.com> | 2014-03-04 16:36:46 +0400 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2014-03-04 16:37:06 +0400 |
commit | 6ebbcbd5df45c9a5953a3f6d3c068310fea58d7a (patch) | |
tree | 4aae29e726cc53879f2ba0fa7b3955f0615e13d1 /build_files/scons/tools/bcolors.py | |
parent | a31571481be6ea74c93cf91bb330a5f511bccfc0 (diff) |
Fix F62828. UV stitch code did not handle non manifold edges very well.
This made loops in linked lists of uvedges from duplicate members
causing a hang. Now check all previous links before adding a new one. It
is not much slower in practice because non-manifolds are not that
frequent.
Diffstat (limited to 'build_files/scons/tools/bcolors.py')
0 files changed, 0 insertions, 0 deletions