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authorSeverin <julian_eisel@web.de>2014-12-07 02:58:17 +0300
committerSeverin <julian_eisel@web.de>2014-12-07 02:58:17 +0300
commite81d077c852f43b635f10972479e36909a66d60c (patch)
tree35eabcec49938e0d66c083354fa6c0c600372a12 /build_files/scons/tools/btools.py
parent06515475b9c87c553d75481abfa600a0f7a5faf8 (diff)
Input Method Editor (IME) support for text buttons
Original patch by @random (D765) with some minor work done by @campbell and me. At this place, I'd like call out a number of people who were involved and deserve a big "Thank you!": * At the first place @randon who developed and submitted the patch * The Blendercn community which helped a lot with testing - espacially * @yuzukyo, @leon_cheung and @kjym3 * @campbellbarton, @mont29 and @sergey for their help and advises during * review * @ton who realized the importance of this early on and asked me for * reviewing We are still not finished, as this is only the first part of the implementaion, but there's more to come!
Diffstat (limited to 'build_files/scons/tools/btools.py')
-rw-r--r--build_files/scons/tools/btools.py3
1 files changed, 3 insertions, 0 deletions
diff --git a/build_files/scons/tools/btools.py b/build_files/scons/tools/btools.py
index cf9962d1bff..eb5036f9996 100644
--- a/build_files/scons/tools/btools.py
+++ b/build_files/scons/tools/btools.py
@@ -174,6 +174,7 @@ def validate_arguments(args, bc):
'WITH_BF_CXX_GUARDEDALLOC',
'WITH_BF_JEMALLOC', 'WITH_BF_STATICJEMALLOC', 'BF_JEMALLOC', 'BF_JEMALLOC_INC', 'BF_JEMALLOC_LIBPATH', 'BF_JEMALLOC_LIB', 'BF_JEMALLOC_LIB_STATIC',
'BUILDBOT_BRANCH',
+ 'WITH_BF_IME',
'WITH_BF_3DMOUSE', 'WITH_BF_STATIC3DMOUSE', 'BF_3DMOUSE', 'BF_3DMOUSE_INC', 'BF_3DMOUSE_LIB', 'BF_3DMOUSE_LIBPATH', 'BF_3DMOUSE_LIB_STATIC',
'WITH_BF_CYCLES', 'WITH_BF_CYCLES_CUDA_BINARIES', 'BF_CYCLES_CUDA_NVCC', 'BF_CYCLES_CUDA_NVCC', 'WITH_BF_CYCLES_CUDA_THREADED_COMPILE', 'BF_CYCLES_CUDA_ENV',
'WITH_BF_OIIO', 'WITH_BF_STATICOIIO', 'BF_OIIO', 'BF_OIIO_INC', 'BF_OIIO_LIB', 'BF_OIIO_LIB_STATIC', 'BF_OIIO_LIBPATH',
@@ -507,6 +508,8 @@ def read_opts(env, cfg, args):
(BoolVariable('WITH_BF_PLAYER', 'Build blenderplayer if true', False)),
(BoolVariable('WITH_BF_NOBLENDER', 'Do not build blender if true', False)),
+ (BoolVariable('WITH_BF_IME', 'Enable Input Method Editor (IME) for complex Asian character input', False)),
+
(BoolVariable('WITH_BF_3DMOUSE', 'Build blender with support of 3D mouses', False)),
(BoolVariable('WITH_BF_STATIC3DMOUSE', 'Staticly link to 3d mouse library', False)),
('BF_3DMOUSE', '3d mouse library base path', ''),