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author | Campbell Barton <ideasman42@gmail.com> | 2013-10-27 02:38:12 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-10-27 02:38:12 +0400 |
commit | 01da2c0e53e8a3faf08375027ced7e7fb153726b (patch) | |
tree | c20ab3c713d0bee51390c0d8f51ff4356630b268 /build_files/scons | |
parent | 9f32e83175448eaf654cc228caa70065d63df13a (diff) |
fix [#37195] particles crash with viewport render
Diffstat (limited to 'build_files/scons')
-rw-r--r-- | build_files/scons/tools/Blender.py | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/build_files/scons/tools/Blender.py b/build_files/scons/tools/Blender.py index f181f290104..9bce91ba9a5 100644 --- a/build_files/scons/tools/Blender.py +++ b/build_files/scons/tools/Blender.py @@ -675,6 +675,15 @@ def AppIt(target=None, source=None, env=None): cmd = 'unzip -q %s/release/%s -d %s/%s.app/Contents/MacOS/%s/python/'%(libdir,python_zip,installdir,binary,VERSION) commands.getoutput(cmd) + if env['XCODE_CUR_VER'] >= 5: + # For OSX 10.9/Xcode5 subcomponents also must be codesigned. To make this work we need a plist in the versioned libdir + # We copy for now the plist from main bundle, note: Blender must be run once before codesigning to have the py caches generated and taken into account + # After this we can run: codesign -s IDENTITY blender.app --deep + cmd = 'mkdir %s/%s.app/Contents/MacOS/%s/Resources/'%(installdir,binary, VERSION) + commands.getoutput(cmd) + cmd = 'cp %s/%s.app/Contents/Info.plist %s/%s.app/Contents/MacOS/%s/Resources'%(installdir,binary,installdir,binary, VERSION) + commands.getoutput(cmd) + cmd = 'chmod +x %s/%s.app/Contents/MacOS/%s'%(installdir,binary, binary) commands.getoutput(cmd) cmd = 'find %s/%s.app -name .svn -prune -exec rm -rf {} \;'%(installdir, binary) |