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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2011-03-12 03:16:55 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2011-03-12 03:16:55 +0300
commit06a763f9d7a7ff337af94d93cca693b291d65be3 (patch)
tree2ba0af093e7df0231fc36357c05312d85eb1006c /build_files/scons
parent92665b0a516f6f44602e7ab7af9a0f346ea2e9ec (diff)
Fix #25931: strand render + ray traced AO give tile image. The random numbers
for sampling were not consistent, now the RNG is seeded per strand, and some tweaks were done to make the jittered sampler cache return consistent sample numbers for strands.
Diffstat (limited to 'build_files/scons')
0 files changed, 0 insertions, 0 deletions