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author | Nathan Letwory <nathan@letworyinteractive.com> | 2011-08-02 22:33:39 +0400 |
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committer | Nathan Letwory <nathan@letworyinteractive.com> | 2011-08-02 22:33:39 +0400 |
commit | 5c36b753242be5830764ee41e2f6db4ae776f30a (patch) | |
tree | ed8305674ab2a2dab97f739abc32e375657c6df3 /build_files/scons | |
parent | a9b093d9eb378016c3ca0300104bdf2263cfa0b6 (diff) |
Simple argument to be able to explicitely tell the bitness you want to build Blender in.
python scons\scons.py BF_BITNESS=32
python scons\scons.py BF_BITNESS=64
So from now on for Windows you don't have to run a specific win32 or win64 Python version
to get the Blender version you want. If you omit the BF_BITNESS flag the bitness as per
Python version will be used as before.
Note that this is an argument, so works *only* on the command-line, not in your user-config.py
Diffstat (limited to 'build_files/scons')
-rw-r--r-- | build_files/scons/tools/btools.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/build_files/scons/tools/btools.py b/build_files/scons/tools/btools.py index b20f3ede68d..66f0494b1dd 100644 --- a/build_files/scons/tools/btools.py +++ b/build_files/scons/tools/btools.py @@ -159,7 +159,7 @@ def validate_arguments(args, bc): 'BF_BSC', 'BF_CONFIG', 'BF_PRIORITYLIST', 'BF_BUILDINFO','CC', 'CXX', 'BF_QUICKDEBUG', 'BF_LISTDEBUG', 'LCGDIR', 'BF_X264_CONFIG', 'BF_XVIDCORE_CONFIG', - 'BF_UNIT_TEST'] + 'BF_UNIT_TEST', 'BF_BITNESS'] okdict = {} |