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authorSergey Sharybin <sergey.vfx@gmail.com>2013-01-22 20:06:09 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-01-22 20:06:09 +0400
commit78f5d531a4ccb1fd8bc4dae21b08423302b6039c (patch)
treef8223a3a892a55ddce030a4e0447bfa555da7fd5 /build_files
parente7ed4605eb9770ec31b9bd33ed386a1f9bcfb1c3 (diff)
Fix/workaround for GLSL textured and matcap modes for dyntopo
Currently used special checks in DM draw code, perhaps better would be simply to flush changes from PBVH to DM. Anyway, now things seems to be working OK, will check on better solution from code point of view later.
Diffstat (limited to 'build_files')
0 files changed, 0 insertions, 0 deletions