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authorSergej Reich <sergej.reich@googlemail.com>2013-02-16 20:17:45 +0400
committerSergej Reich <sergej.reich@googlemail.com>2013-02-16 20:17:45 +0400
commitfda8927d01ba719963154a56b45952ee541a869d (patch)
tree481a8081680c63988e3690ca6998025ffc2d891b /build_files
parentd9cc542728aa45aa3615b1396e5a147ec5c08cfa (diff)
rigidbody: Further fix for background scenes
Since rigid bodies need their world to be be updated correctly we now pass it alongside the parent scene in scene_update_tagged_recursive(). Add BKE_object_handle_update_ex() as well as other object functions that take a RigidBodyWorld for this. Ideally this shouldn't be needed but we'd have to restructure scene handling for that. It's not a small taks however and definitely not something that can be done before release. Thanks to Campbell for review.
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