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author | William Reynish <billreynish> | 2021-03-02 20:58:25 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2021-03-02 20:58:25 +0300 |
commit | 6471cf6bc8153eefc2cafe049033e5f3d0952a8a (patch) | |
tree | 067be6794f0603306ceacee8599f787a0d15df86 /build_files | |
parent | 1a8aee0a7cec0c2718932fdeece9dc071689f928 (diff) |
UI: Clean up labels and descriptions: "Draw" to "Display"
In Blender, we used to use the term 'draw' to refer to information
displayed to the user. For version 2.80, it was decided to change these
instances to 'display' instead. This was to avoid the ambiguity between
end-user drawing tools and display options.
From the Oxford English Dictionary:
- Draw: produce (a picture or diagram) by making lines and marks on
paper with a pencil, pen, etc.
- Display: show (data or an image) on a computer, television, or
other screen.
Therefore, we should use draw when referring to drawing tools for
making marks, but use display when referring to information
shown/displayed to the user. From a user POV, the computer displays
certain information, whereas the user draws a mark.
Apparently this change was not implemented consistently, so this patch
changes all remaining relevant instances of "draw".
Differential Revision: https://developer.blender.org/D10551
Diffstat (limited to 'build_files')
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