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authorPatrick Mours <pmours@nvidia.com>2022-03-23 18:52:02 +0300
committerPatrick Mours <pmours@nvidia.com>2022-03-23 18:52:02 +0300
commit5d38b13e61ff04df6b8b4e52541910167225a18e (patch)
treeda5a63e79dbbc608ae810fa9e1a49a3a2203e77e /build_files
parentd350976ba06d4ef93aa53fc4cd9da57be46ae924 (diff)
CMake: Rename "USD_LIBRARY_PREFIX" to "PXR_LIB_PREFIX" for consistency
rBc1909770e7f192574ea62449dd14b4254637e604 introduced "PXR_LIB_PREFIX" for building the dependencies, so only makes sense to use the same name in the Hydra render delegate CMake too
Diffstat (limited to 'build_files')
-rw-r--r--build_files/cmake/Modules/FindUSD.cmake3
1 files changed, 2 insertions, 1 deletions
diff --git a/build_files/cmake/Modules/FindUSD.cmake b/build_files/cmake/Modules/FindUSD.cmake
index 75b5df9e196..d8f2ee22e6e 100644
--- a/build_files/cmake/Modules/FindUSD.cmake
+++ b/build_files/cmake/Modules/FindUSD.cmake
@@ -36,7 +36,8 @@ FIND_PATH(USD_INCLUDE_DIR
# See https://github.com/PixarAnimationStudios/USD/blob/release/CHANGELOG.md#2111---2021-11-01
FIND_LIBRARY(USD_LIBRARY
NAMES
- usd_usd_m usd_usd_ms usd_m usd_ms ${USD_LIBRARY_PREFIX}usd
+ usd_usd_m usd_usd_ms usd_m usd_ms
+ ${PXR_LIB_PREFIX}usd
NAMES_PER_DIR
HINTS
${_usd_SEARCH_DIRS}