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authorFabian Schempp <fabianschempp@googlemail.com>2021-08-22 09:51:26 +0300
committerFabian Schempp <fabianschempp@googlemail.com>2021-08-22 09:51:26 +0300
commit38b12c763f966ea685472f9d8faca3a299b07fb6 (patch)
tree960c60aa52522d87d805b89e8b31507b9b3da2e5 /build_files
parent49a16a1ca874a2b3939b3eee8d4d2b0cacad8b96 (diff)
parent721fad37a1981a564404b5f708a405503dc18f45 (diff)
Merge branch 'master' into soc-2021-porting-modifiers-to-nodes_allsoc-2021-porting-modifiers-to-nodes_all
Diffstat (limited to 'build_files')
-rw-r--r--build_files/cmake/Modules/FindZstd.cmake66
-rw-r--r--build_files/cmake/platform/platform_apple.cmake3
-rw-r--r--build_files/cmake/platform/platform_unix.cmake1
-rw-r--r--build_files/cmake/platform/platform_win32.cmake3
4 files changed, 73 insertions, 0 deletions
diff --git a/build_files/cmake/Modules/FindZstd.cmake b/build_files/cmake/Modules/FindZstd.cmake
new file mode 100644
index 00000000000..84606d01f44
--- /dev/null
+++ b/build_files/cmake/Modules/FindZstd.cmake
@@ -0,0 +1,66 @@
+# - Find Zstd library
+# Find the native Zstd includes and library
+# This module defines
+# ZSTD_INCLUDE_DIRS, where to find zstd.h, Set when
+# ZSTD_INCLUDE_DIR is found.
+# ZSTD_LIBRARIES, libraries to link against to use Zstd.
+# ZSTD_ROOT_DIR, The base directory to search for Zstd.
+# This can also be an environment variable.
+# ZSTD_FOUND, If false, do not try to use Zstd.
+#
+# also defined, but not for general use are
+# ZSTD_LIBRARY, where to find the Zstd library.
+
+#=============================================================================
+# Copyright 2019 Blender Foundation.
+#
+# Distributed under the OSI-approved BSD License (the "License");
+# see accompanying file Copyright.txt for details.
+#
+# This software is distributed WITHOUT ANY WARRANTY; without even the
+# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+# See the License for more information.
+#=============================================================================
+
+# If ZSTD_ROOT_DIR was defined in the environment, use it.
+IF(NOT ZSTD_ROOT_DIR AND NOT $ENV{ZSTD_ROOT_DIR} STREQUAL "")
+ SET(ZSTD_ROOT_DIR $ENV{ZSTD_ROOT_DIR})
+ENDIF()
+
+SET(_zstd_SEARCH_DIRS
+ ${ZSTD_ROOT_DIR}
+)
+
+FIND_PATH(ZSTD_INCLUDE_DIR
+ NAMES
+ zstd.h
+ HINTS
+ ${_zstd_SEARCH_DIRS}
+ PATH_SUFFIXES
+ include
+)
+
+FIND_LIBRARY(ZSTD_LIBRARY
+ NAMES
+ zstd
+ HINTS
+ ${_zstd_SEARCH_DIRS}
+ PATH_SUFFIXES
+ lib64 lib
+ )
+
+# handle the QUIETLY and REQUIRED arguments and set ZSTD_FOUND to TRUE if
+# all listed variables are TRUE
+INCLUDE(FindPackageHandleStandardArgs)
+FIND_PACKAGE_HANDLE_STANDARD_ARGS(Zstd DEFAULT_MSG
+ ZSTD_LIBRARY ZSTD_INCLUDE_DIR)
+
+IF(ZSTD_FOUND)
+ SET(ZSTD_LIBRARIES ${ZSTD_LIBRARY})
+ SET(ZSTD_INCLUDE_DIRS ${ZSTD_INCLUDE_DIR})
+ENDIF()
+
+MARK_AS_ADVANCED(
+ ZSTD_INCLUDE_DIR
+ ZSTD_LIBRARY
+)
diff --git a/build_files/cmake/platform/platform_apple.cmake b/build_files/cmake/platform/platform_apple.cmake
index dceafb236de..2bfdc84ec2a 100644
--- a/build_files/cmake/platform/platform_apple.cmake
+++ b/build_files/cmake/platform/platform_apple.cmake
@@ -441,6 +441,9 @@ if(WITH_HARU)
endif()
endif()
+set(ZSTD_ROOT_DIR ${LIBDIR}/zstd)
+find_package(Zstd REQUIRED)
+
if(EXISTS ${LIBDIR})
without_system_libs_end()
endif()
diff --git a/build_files/cmake/platform/platform_unix.cmake b/build_files/cmake/platform/platform_unix.cmake
index 7f62399ac4f..fc0c37e4c8b 100644
--- a/build_files/cmake/platform/platform_unix.cmake
+++ b/build_files/cmake/platform/platform_unix.cmake
@@ -99,6 +99,7 @@ endif()
find_package_wrapper(JPEG REQUIRED)
find_package_wrapper(PNG REQUIRED)
find_package_wrapper(ZLIB REQUIRED)
+find_package_wrapper(Zstd REQUIRED)
find_package_wrapper(Freetype REQUIRED)
if(WITH_PYTHON)
diff --git a/build_files/cmake/platform/platform_win32.cmake b/build_files/cmake/platform/platform_win32.cmake
index 3773aaaffed..d44ef691d1b 100644
--- a/build_files/cmake/platform/platform_win32.cmake
+++ b/build_files/cmake/platform/platform_win32.cmake
@@ -873,3 +873,6 @@ if(WITH_HARU)
set(WITH_HARU OFF)
endif()
endif()
+
+set(ZSTD_INCLUDE_DIRS ${LIBDIR}/zstd/include)
+set(ZSTD_LIBRARIES ${LIBDIR}/zstd/lib/zstd_static.lib)