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authorSergey Sharybin <sergey.vfx@gmail.com>2015-09-09 14:38:44 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2015-09-09 14:38:44 +0300
commit4f296138949e7aa000a1ea52646b57d640b6d563 (patch)
tree3254f0b4830c41ef07aae3db0e496fab454f713d /build_files
parent42e15b9dd3ea8f6625d985190aa445b512cc3812 (diff)
Buildbot: Test enable CUDA binaries for Win32
Linux 32bit seems to work fine now, let's see if Win32 also works.
Diffstat (limited to 'build_files')
-rw-r--r--build_files/buildbot/slave_compile.py5
1 files changed, 1 insertions, 4 deletions
diff --git a/build_files/buildbot/slave_compile.py b/build_files/buildbot/slave_compile.py
index ee89bc90225..d30241a9e5c 100644
--- a/build_files/buildbot/slave_compile.py
+++ b/build_files/buildbot/slave_compile.py
@@ -52,10 +52,7 @@ if 'cmake' in builder:
cmake_options.append(['-G', '"Visual Studio 12 2013"'])
cmake_options.append("-C../blender.git/build_files/cmake/config/blender_full.cmake")
- if 'win32' not in builder:
- cmake_options.append("-DWITH_CYCLES_CUDA_BINARIES=1")
- else:
- cmake_options.append("-DWITH_CYCLES_CUDA_BINARIES=0")
+ cmake_options.append("-DWITH_CYCLES_CUDA_BINARIES=1")
# configure and make
retcode = subprocess.call(['cmake', blender_dir] + cmake_options)
if retcode != 0: