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authorMike Erwin <significant.bit@gmail.com>2017-03-17 06:32:35 +0300
committerMike Erwin <significant.bit@gmail.com>2017-03-17 06:32:35 +0300
commit4452bea2f170ec7fe48c223c8c499f1eb9b5356c (patch)
tree28dcc9ac042fcce5c77f3c60b4ce8af8677fa4a8 /build_files
parentb4e8dc8c82dfcae60f33e39684272867745a8af2 (diff)
move Gawain library to intern
Before now it lived in source/blender/gpu for convenience. Only a few files in the gpu module use Gawain directly. Tested on Mac, time to push and test on Windows. Todo: some CMake magic to make it easy to #include "gawain/some_header.h" from any C or H file. Main problem here is the many editors that include GPU_immediate.h which includes Gawain's immediate.h -- is there a way to avoid changing every editor's CMakeLists?
Diffstat (limited to 'build_files')
-rw-r--r--build_files/cmake/macros.cmake1
1 files changed, 1 insertions, 0 deletions
diff --git a/build_files/cmake/macros.cmake b/build_files/cmake/macros.cmake
index 43c341c79c7..7b47578cbc7 100644
--- a/build_files/cmake/macros.cmake
+++ b/build_files/cmake/macros.cmake
@@ -598,6 +598,7 @@ function(SETUP_BLENDER_SORTED_LIBS)
bf_bmesh
bf_gpu
bf_draw
+ bf_intern_gawain
bf_blenloader
bf_blenkernel
bf_physics