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authorMike Erwin <significant.bit@gmail.com>2017-04-22 07:35:04 +0300
committerMike Erwin <significant.bit@gmail.com>2017-04-22 07:35:04 +0300
commitef640ecf1004f7af9cfde09f5ce1cde2fb70747f (patch)
tree0fdf4cc76d005848fee55c5217af1114e45d1607 /build_files
parent1beed61b761d3f964f57f99235c479ff1ddfe26f (diff)
OpenGL: remove use of GLEW MX
MX (Multiple conteXt) support was dropped from the GLEW 2.0 library to make core profile support cleaner. Our WITH_GLEW_MX build option was OFF by default already; this commit removes the inactive code paths. I'm working on a plan for multiple GPUs, contexts, resource sharing, etc. This commit gives us a cleaner starting point for that upcoming work. Tested on Mac, will test on Linux & Windows immediately after pushing.
Diffstat (limited to 'build_files')
-rw-r--r--build_files/cmake/Modules/FindGLEW.cmake12
1 files changed, 0 insertions, 12 deletions
diff --git a/build_files/cmake/Modules/FindGLEW.cmake b/build_files/cmake/Modules/FindGLEW.cmake
index 2f098d5d9a4..3057237f3c6 100644
--- a/build_files/cmake/Modules/FindGLEW.cmake
+++ b/build_files/cmake/Modules/FindGLEW.cmake
@@ -9,7 +9,6 @@
#
# also defined,
# GLEW_LIBRARY, where to find the Glew library.
-# GLEW_MX_LIBRARY, where to find the GlewMX library.
#=============================================================================
# Copyright 2014 Blender Foundation.
@@ -50,16 +49,6 @@ FIND_LIBRARY(GLEW_LIBRARY
lib64 lib
)
-
-FIND_LIBRARY(GLEW_MX_LIBRARY
- NAMES
- GLEWmx
- HINTS
- ${_glew_SEARCH_DIRS}
- PATH_SUFFIXES
- lib64 lib
- )
-
# handle the QUIETLY and REQUIRED arguments and set GLEW_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
@@ -73,7 +62,6 @@ ENDIF(GLEW_FOUND)
MARK_AS_ADVANCED(
GLEW_INCLUDE_DIR
GLEW_LIBRARY
- GLEW_MX_LIBRARY
)
UNSET(_glew_SEARCH_DIRS)