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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-02-10 10:49:34 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-02-10 10:56:25 +0300 |
commit | 6971bd9a4fbb744386a5ab781172532d0aa4d4c6 (patch) | |
tree | b416eabc62503626f113ee424b31304c56ae9bd8 /build_files | |
parent | 25412d8ae21f36cb8dd58810ea6700705553f83b (diff) |
Fix T43611: Collision shape of rigid bodies changes inadvertently
The issue was caused by the fix for T34108, which modified DNA in order to
get a fallback box collision shape. Not sue why it's needed, we can just get
box shape directly, without modifying user's settings.
Diffstat (limited to 'build_files')
0 files changed, 0 insertions, 0 deletions