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authorSergey Sharybin <sergey.vfx@gmail.com>2014-10-31 20:12:21 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2014-10-31 20:51:44 +0300
commit778afc8082680041ae52b4500eeb77113eebac39 (patch)
tree5fceebf7642dd7e53dc0c6cfa29744d06dd76dca /build_files
parent1070680a4bcb8b55664c3ddb2c91961a637b268f (diff)
Disable GLEW_MX in scons
This was already disabled in CMake and we need to keep build systems in 100% synchronized state. P.S. Would it be a real fix to drop SCons?
Diffstat (limited to 'build_files')
-rw-r--r--build_files/scons/tools/btools.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/build_files/scons/tools/btools.py b/build_files/scons/tools/btools.py
index 12cbbb1618a..9a0ddc4ff4b 100644
--- a/build_files/scons/tools/btools.py
+++ b/build_files/scons/tools/btools.py
@@ -465,7 +465,7 @@ def read_opts(env, cfg, args):
('BF_OPENGL_LIB_STATIC', 'OpenGL static libraries', ''),
('BF_OPENGL_LINKFLAGS', 'OpenGL link flags', ''),
- (BoolVariable('WITH_BF_GLEW_MX', '', True)),
+ (BoolVariable('WITH_BF_GLEW_MX', '', False)),
(BoolVariable('WITH_BF_GLEW_ES', '', False)),
(BoolVariable('WITH_BF_GL_EGL', '', False)),
(BoolVariable('WITH_BF_GL_PROFILE_COMPAT', '', True)),