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authorRay Molenkamp <github@lazydodo.com>2018-06-05 19:40:14 +0300
committerRay Molenkamp <github@lazydodo.com>2018-06-05 19:40:14 +0300
commit983811607d153271844d6fba821f84ec44760bca (patch)
tree442608dd0d38af70f4e7b0efa3ac524ec73e4105 /build_files
parentcd58ce85c243e6520d796f66807a0caa8e078483 (diff)
make.bat : bring the help up to date with recent additions to the build script.
Diffstat (limited to 'build_files')
-rw-r--r--build_files/windows/show_help.cmd4
1 files changed, 4 insertions, 0 deletions
diff --git a/build_files/windows/show_help.cmd b/build_files/windows/show_help.cmd
index 0524e8a84fc..87672883f3d 100644
--- a/build_files/windows/show_help.cmd
+++ b/build_files/windows/show_help.cmd
@@ -20,10 +20,14 @@ echo - noge ^(disable building game enginge and player^)
echo - debug ^(Build an unoptimized debuggable build^)
echo - packagename [newname] ^(override default cpack package name^)
echo - buildir [newdir] ^(override default build folder^)
+echo - clang ^(enable building with clang^)
+echo - asan ^(enable asan when building with clang^)
+echo - ninja ^(enable building with ninja instead of msbuild^)
echo - x86 ^(override host auto-detect and build 32 bit code^)
echo - x64 ^(override host auto-detect and build 64 bit code^)
echo - 2013 ^(build with visual studio 2013^)
echo - 2015 ^(build with visual studio 2015^) [EXPERIMENTAL]
echo - 2017 ^(build with visual studio 2017^) [EXPERIMENTAL]
echo - 2017pre ^(build with visual studio 2017 pre-release^) [EXPERIMENTAL]
+echo - 2017b ^(build with visual studio 2017 Build Tools^) [EXPERIMENTAL]
echo.