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author | Brecht Van Lommel <brecht@blender.org> | 2020-07-08 13:57:59 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2020-07-08 14:18:19 +0300 |
commit | 6435acd8f6f22a20a3eb62cc0b061f36def4bc5a (patch) | |
tree | 7e09f195ca1912629e168e7d46cf6a50c16d3d5c /build_files | |
parent | 643196cc375cdaf31c3fa937ba50751376730f8b (diff) |
Cycles: support shader transparency for holdout objects
Now transparent areas of the object will render objects behind.
Fixes T78728.
Diffstat (limited to 'build_files')
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