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authorJens Verwiebe <info@jensverwiebe.de>2013-10-28 21:08:07 +0400
committerJens Verwiebe <info@jensverwiebe.de>2013-10-28 21:08:07 +0400
commit4ef6f82a10c918dfa69ee3eabe5ab2fca11cf10f (patch)
tree5eb9bf7bccc742013aedf4a9e35f9c3125ec9e6b /build_files
parentecf2f556678ab5dab73a371262aadbf36a5095b3 (diff)
OSX/codesigning: add the signing rules used for releases
Diffstat (limited to 'build_files')
-rw-r--r--build_files/scons/tools/Blender.py9
1 files changed, 0 insertions, 9 deletions
diff --git a/build_files/scons/tools/Blender.py b/build_files/scons/tools/Blender.py
index 9bce91ba9a5..f181f290104 100644
--- a/build_files/scons/tools/Blender.py
+++ b/build_files/scons/tools/Blender.py
@@ -675,15 +675,6 @@ def AppIt(target=None, source=None, env=None):
cmd = 'unzip -q %s/release/%s -d %s/%s.app/Contents/MacOS/%s/python/'%(libdir,python_zip,installdir,binary,VERSION)
commands.getoutput(cmd)
- if env['XCODE_CUR_VER'] >= 5:
- # For OSX 10.9/Xcode5 subcomponents also must be codesigned. To make this work we need a plist in the versioned libdir
- # We copy for now the plist from main bundle, note: Blender must be run once before codesigning to have the py caches generated and taken into account
- # After this we can run: codesign -s IDENTITY blender.app --deep
- cmd = 'mkdir %s/%s.app/Contents/MacOS/%s/Resources/'%(installdir,binary, VERSION)
- commands.getoutput(cmd)
- cmd = 'cp %s/%s.app/Contents/Info.plist %s/%s.app/Contents/MacOS/%s/Resources'%(installdir,binary,installdir,binary, VERSION)
- commands.getoutput(cmd)
-
cmd = 'chmod +x %s/%s.app/Contents/MacOS/%s'%(installdir,binary, binary)
commands.getoutput(cmd)
cmd = 'find %s/%s.app -name .svn -prune -exec rm -rf {} \;'%(installdir, binary)