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author | Antony Riakiotakis <kalast@gmail.com> | 2013-06-26 14:14:30 +0400 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2013-06-26 14:14:30 +0400 |
commit | 56f5951ed30fa43f9fecf3663a2a4d1e213071fb (patch) | |
tree | 5b8029387427eff510ea17da43f59ab4bf0db957 /build_files | |
parent | 725543241a95639eb4d445a055664e8ecd8f74b4 (diff) |
Fix #34837 Texture Painting using Face Selection Mask fails to show
texture if more than 1 texture is used
The problem here is that no flushing is done when the texface image
changes between rendered triangles. Added a compare function and
slightly modified the draw_tface_mapped__set_draw callback to compliant
with the new user data.
Diffstat (limited to 'build_files')
0 files changed, 0 insertions, 0 deletions