diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-10-31 20:12:21 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-10-31 20:51:44 +0300 |
commit | 778afc8082680041ae52b4500eeb77113eebac39 (patch) | |
tree | 5fceebf7642dd7e53dc0c6cfa29744d06dd76dca /build_files | |
parent | 1070680a4bcb8b55664c3ddb2c91961a637b268f (diff) |
Disable GLEW_MX in scons
This was already disabled in CMake and we need to keep build systems
in 100% synchronized state.
P.S. Would it be a real fix to drop SCons?
Diffstat (limited to 'build_files')
-rw-r--r-- | build_files/scons/tools/btools.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/build_files/scons/tools/btools.py b/build_files/scons/tools/btools.py index 12cbbb1618a..9a0ddc4ff4b 100644 --- a/build_files/scons/tools/btools.py +++ b/build_files/scons/tools/btools.py @@ -465,7 +465,7 @@ def read_opts(env, cfg, args): ('BF_OPENGL_LIB_STATIC', 'OpenGL static libraries', ''), ('BF_OPENGL_LINKFLAGS', 'OpenGL link flags', ''), - (BoolVariable('WITH_BF_GLEW_MX', '', True)), + (BoolVariable('WITH_BF_GLEW_MX', '', False)), (BoolVariable('WITH_BF_GLEW_ES', '', False)), (BoolVariable('WITH_BF_GL_EGL', '', False)), (BoolVariable('WITH_BF_GL_PROFILE_COMPAT', '', True)), |