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authorSergey Sharybin <sergey.vfx@gmail.com>2015-08-27 12:42:49 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2015-08-27 12:43:29 +0300
commit8cd496672228507922172f3a20b65b59c1e42b0b (patch)
treeffdfc6c1abd48b998f6fe05ccb0e30afadf246d9 /build_files
parentc5f9255eed569af74f3c3ad4a2e33ffa39313500 (diff)
Buildbot: Disable CUDA binaries on win32
They started to give issues as well, need some dedicated time to look into the issues.
Diffstat (limited to 'build_files')
-rw-r--r--build_files/buildbot/slave_compile.py3
1 files changed, 2 insertions, 1 deletions
diff --git a/build_files/buildbot/slave_compile.py b/build_files/buildbot/slave_compile.py
index d30241a9e5c..87beca28a66 100644
--- a/build_files/buildbot/slave_compile.py
+++ b/build_files/buildbot/slave_compile.py
@@ -52,7 +52,8 @@ if 'cmake' in builder:
cmake_options.append(['-G', '"Visual Studio 12 2013"'])
cmake_options.append("-C../blender.git/build_files/cmake/config/blender_full.cmake")
- cmake_options.append("-DWITH_CYCLES_CUDA_BINARIES=1")
+ if 'win32' not in builder:
+ cmake_options.append("-DWITH_CYCLES_CUDA_BINARIES=1")
# configure and make
retcode = subprocess.call(['cmake', blender_dir] + cmake_options)
if retcode != 0: