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authorDalai Felinto <dfelinto@gmail.com>2017-09-27 19:03:00 +0300
committerDalai Felinto <dfelinto@gmail.com>2018-06-02 21:29:27 +0300
commitfec317de8d57ab45408a017c0781f4cbbf13b2bf (patch)
tree5636a04f2581d27dea0900d222ebe1a5d67b65db /build_files
parentc140f11946fd920230096950e4a1f18269f1b22e (diff)
--debug-gpu-shader: Dump GLSL shaders to disk
This is really convenient for development. Either for profiling the generated shaders or to check if the generated code is correct. It writes the shaders to the temporary blender session folder. (ported over from blender2.8)
Diffstat (limited to 'build_files')
0 files changed, 0 insertions, 0 deletions