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authormano-wii <germano.costa@ig.com.br>2019-06-15 21:32:41 +0300
committermano-wii <germano.costa@ig.com.br>2019-06-15 21:32:41 +0300
commite567468ee103a9f5bcf86e2aa49ba88b5a11ad79 (patch)
tree86de92ad5af3c783a48a699639bff8e0f212a425 /build_files
parent2696c85ba7ceca4008976c4b6ae47bda0535a305 (diff)
QtCreator/Visual Studio: Group glsl files in Shaders group.
Diffstat (limited to 'build_files')
-rw-r--r--build_files/cmake/macros.cmake4
1 files changed, 3 insertions, 1 deletions
diff --git a/build_files/cmake/macros.cmake b/build_files/cmake/macros.cmake
index d7716913cf5..cdbaea183bd 100644
--- a/build_files/cmake/macros.cmake
+++ b/build_files/cmake/macros.cmake
@@ -177,12 +177,14 @@ function(blender_source_group
source_group("Source Files" FILES CMakeLists.txt)
foreach(_SRC ${sources})
- get_filename_component(_SRC_EXT ${_SRC} EXT)
+ get_filename_component(_SRC_EXT ${_SRC} LAST_EXT)
if((${_SRC_EXT} MATCHES ".h") OR
(${_SRC_EXT} MATCHES ".hpp") OR
(${_SRC_EXT} MATCHES ".hh"))
set(GROUP_ID "Header Files")
+ elseif(${_SRC_EXT} MATCHES ".glsl")
+ set(GROUP_ID "Shaders")
else()
set(GROUP_ID "Source Files")
endif()