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authorDalai Felinto <dfelinto@gmail.com>2018-04-16 15:07:42 +0300
committerDalai Felinto <dfelinto@gmail.com>2018-04-17 18:51:28 +0300
commit159806140fd33e6ddab951c0f6f180cfbf927d38 (patch)
treeda076be3baa4d987fb5935e220a3d901c926e0e7 /build_files
parent28b996a9d2090efdd74115a653629ef9d7d871f7 (diff)
Removing Blender Game Engine from Blender 2.8
Folders removed entirely: * //extern/recastnavigation * //intern/decklink * //intern/moto * //source/blender/editors/space_logic * //source/blenderplayer * //source/gameengine This includes DNA data and any reference to the BGE code in Blender itself. We are bumping the subversion. Pending tasks: * Tile/clamp code in image editor draw code. * Viewport drawing code (so much of this will go away because of BI removal that we can wait until then to remove this.
Diffstat (limited to 'build_files')
-rw-r--r--build_files/buildbot/config/blender_linux.cmake1
-rw-r--r--build_files/buildbot/config/blender_linux_player.cmake1
-rw-r--r--build_files/cmake/config/blender_full.cmake2
-rw-r--r--build_files/cmake/config/blender_headless.cmake1
-rw-r--r--build_files/cmake/config/blender_lite.cmake1
-rw-r--r--build_files/cmake/config/blender_release.cmake2
-rw-r--r--build_files/cmake/config/bpy_module.cmake3
-rw-r--r--build_files/cmake/config/cycles_standalone.cmake1
-rw-r--r--build_files/cmake/macros.cmake4
9 files changed, 0 insertions, 16 deletions
diff --git a/build_files/buildbot/config/blender_linux.cmake b/build_files/buildbot/config/blender_linux.cmake
index 22e88a82ffd..668f3cd813a 100644
--- a/build_files/buildbot/config/blender_linux.cmake
+++ b/build_files/buildbot/config/blender_linux.cmake
@@ -23,7 +23,6 @@ endif()
# Default to only build Blender, not the player
set(WITH_BLENDER ON CACHE BOOL "" FORCE)
-set(WITH_PLAYER OFF CACHE BOOL "" FORCE)
# ######## Linux-specific build options ########
# Options which are specific to Linux-only platforms
diff --git a/build_files/buildbot/config/blender_linux_player.cmake b/build_files/buildbot/config/blender_linux_player.cmake
index 69ab984e386..77581864575 100644
--- a/build_files/buildbot/config/blender_linux_player.cmake
+++ b/build_files/buildbot/config/blender_linux_player.cmake
@@ -9,4 +9,3 @@ set(WITH_OPENSUBDIV OFF CACHE BOOL "" FORCE)
set(WITH_LIBMV OFF CACHE BOOL "" FORCE)
set(WITH_BLENDER OFF CACHE BOOL "" FORCE)
-set(WITH_PLAYER ON CACHE BOOL "" FORCE)
diff --git a/build_files/cmake/config/blender_full.cmake b/build_files/cmake/config/blender_full.cmake
index c896c0452b3..635484633c2 100644
--- a/build_files/cmake/config/blender_full.cmake
+++ b/build_files/cmake/config/blender_full.cmake
@@ -16,7 +16,6 @@ set(WITH_CYCLES_OPENSUBDIV ON CACHE BOOL "" FORCE)
set(WITH_FFTW3 ON CACHE BOOL "" FORCE)
set(WITH_LIBMV ON CACHE BOOL "" FORCE)
set(WITH_LIBMV_SCHUR_SPECIALIZATIONS ON CACHE BOOL "" FORCE)
-set(WITH_GAMEENGINE ON CACHE BOOL "" FORCE)
set(WITH_COMPOSITOR ON CACHE BOOL "" FORCE)
set(WITH_FREESTYLE ON CACHE BOOL "" FORCE)
set(WITH_GHOST_XDND ON CACHE BOOL "" FORCE)
@@ -51,7 +50,6 @@ set(WITH_SDL ON CACHE BOOL "" FORCE)
set(WITH_X11_XINPUT ON CACHE BOOL "" FORCE)
set(WITH_X11_XF86VMODE ON CACHE BOOL "" FORCE)
-set(WITH_PLAYER ON CACHE BOOL "" FORCE)
set(WITH_MEM_JEMALLOC ON CACHE BOOL "" FORCE)
diff --git a/build_files/cmake/config/blender_headless.cmake b/build_files/cmake/config/blender_headless.cmake
index cfde86aac6d..8f2ad03279c 100644
--- a/build_files/cmake/config/blender_headless.cmake
+++ b/build_files/cmake/config/blender_headless.cmake
@@ -6,7 +6,6 @@
#
set(WITH_HEADLESS ON CACHE BOOL "" FORCE)
-set(WITH_GAMEENGINE OFF CACHE BOOL "" FORCE)
# disable audio, its possible some devs may want this but for now disable
# so the python module doesnt hold the audio device and loads quickly.
diff --git a/build_files/cmake/config/blender_lite.cmake b/build_files/cmake/config/blender_lite.cmake
index 1a5e6a3158a..5aa0f4f4bf1 100644
--- a/build_files/cmake/config/blender_lite.cmake
+++ b/build_files/cmake/config/blender_lite.cmake
@@ -21,7 +21,6 @@ set(WITH_CYCLES_OPENSUBDIV OFF CACHE BOOL "" FORCE)
set(WITH_FFTW3 OFF CACHE BOOL "" FORCE)
set(WITH_LIBMV OFF CACHE BOOL "" FORCE)
set(WITH_LLVM OFF CACHE BOOL "" FORCE)
-set(WITH_GAMEENGINE OFF CACHE BOOL "" FORCE)
set(WITH_COMPOSITOR OFF CACHE BOOL "" FORCE)
set(WITH_FREESTYLE OFF CACHE BOOL "" FORCE)
set(WITH_GHOST_XDND OFF CACHE BOOL "" FORCE)
diff --git a/build_files/cmake/config/blender_release.cmake b/build_files/cmake/config/blender_release.cmake
index 26267fd314a..a21c0d43b66 100644
--- a/build_files/cmake/config/blender_release.cmake
+++ b/build_files/cmake/config/blender_release.cmake
@@ -16,7 +16,6 @@ set(WITH_CYCLES_OPENSUBDIV ON CACHE BOOL "" FORCE)
set(WITH_FFTW3 ON CACHE BOOL "" FORCE)
set(WITH_LIBMV ON CACHE BOOL "" FORCE)
set(WITH_LIBMV_SCHUR_SPECIALIZATIONS ON CACHE BOOL "" FORCE)
-set(WITH_GAMEENGINE ON CACHE BOOL "" FORCE)
set(WITH_COMPOSITOR ON CACHE BOOL "" FORCE)
set(WITH_FREESTYLE ON CACHE BOOL "" FORCE)
set(WITH_GHOST_XDND ON CACHE BOOL "" FORCE)
@@ -51,7 +50,6 @@ set(WITH_SDL ON CACHE BOOL "" FORCE)
set(WITH_X11_XINPUT ON CACHE BOOL "" FORCE)
set(WITH_X11_XF86VMODE ON CACHE BOOL "" FORCE)
-set(WITH_PLAYER ON CACHE BOOL "" FORCE)
set(WITH_MEM_JEMALLOC ON CACHE BOOL "" FORCE)
set(WITH_CYCLES_CUDA_BINARIES ON CACHE BOOL "" FORCE)
set(CYCLES_CUDA_BINARIES_ARCH sm_30;sm_35;sm_37;sm_50;sm_52;sm_60;sm_61 CACHE STRING "" FORCE)
diff --git a/build_files/cmake/config/bpy_module.cmake b/build_files/cmake/config/bpy_module.cmake
index 854d6e49370..2371d3f0d76 100644
--- a/build_files/cmake/config/bpy_module.cmake
+++ b/build_files/cmake/config/bpy_module.cmake
@@ -12,9 +12,6 @@ set(WITH_INSTALL_PORTABLE OFF CACHE BOOL "" FORCE)
# no point int copying python into python
set(WITH_PYTHON_INSTALL OFF CACHE BOOL "" FORCE)
-# dont build the game engine
-set(WITH_GAMEENGINE OFF CACHE BOOL "" FORCE)
-
# disable audio, its possible some devs may want this but for now disable
# so the python module doesnt hold the audio device and loads quickly.
set(WITH_AUDASPACE OFF CACHE BOOL "" FORCE)
diff --git a/build_files/cmake/config/cycles_standalone.cmake b/build_files/cmake/config/cycles_standalone.cmake
index 45f9c100f93..1b12f4de23f 100644
--- a/build_files/cmake/config/cycles_standalone.cmake
+++ b/build_files/cmake/config/cycles_standalone.cmake
@@ -6,7 +6,6 @@
# disable Blender
set(WITH_BLENDER OFF CACHE BOOL "" FORCE)
-set(WITH_PLAYER OFF CACHE BOOL "" FORCE)
set(WITH_CYCLES_BLENDER OFF CACHE BOOL "" FORCE)
# build Cycles
diff --git a/build_files/cmake/macros.cmake b/build_files/cmake/macros.cmake
index dcb8103bc10..e581e597fc7 100644
--- a/build_files/cmake/macros.cmake
+++ b/build_files/cmake/macros.cmake
@@ -760,10 +760,6 @@ function(SETUP_BLENDER_SORTED_LIBS)
list_insert_after(BLENDER_SORTED_LIBS "ge_logic_ngnetwork" "extern_bullet")
endif()
- if(WITH_GAMEENGINE_DECKLINK)
- list(APPEND BLENDER_SORTED_LIBS bf_intern_decklink)
- endif()
-
if(WIN32)
list(APPEND BLENDER_SORTED_LIBS bf_intern_gpudirect)
endif()