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authorJörg Müller <nexyon@gmail.com>2016-10-22 15:20:47 +0300
committerJörg Müller <nexyon@gmail.com>2016-10-22 15:20:47 +0300
commit132478d4b8bb5dc1554f7ca01ac337fe1978e5fc (patch)
treed82edc65620c2e45e0b1edcc4324ea6e25ca2137 /build_files
parentd5ee031f76137339e3af0fdadb706fbb8db4c961 (diff)
Fix T49657: Audio backend "Jack" should be named "JACK".
Diffstat (limited to 'build_files')
-rw-r--r--build_files/cmake/Modules/FindJack.cmake14
1 files changed, 7 insertions, 7 deletions
diff --git a/build_files/cmake/Modules/FindJack.cmake b/build_files/cmake/Modules/FindJack.cmake
index 9a847fabf70..59aa7fcf60b 100644
--- a/build_files/cmake/Modules/FindJack.cmake
+++ b/build_files/cmake/Modules/FindJack.cmake
@@ -1,15 +1,15 @@
-# - Find Jack library
-# Find the native Jack includes and library
+# - Find JACK library
+# Find the native JACK includes and library
# This module defines
# JACK_INCLUDE_DIRS, where to find jack.h, Set when
# JACK_INCLUDE_DIR is found.
-# JACK_LIBRARIES, libraries to link against to use Jack.
-# JACK_ROOT_DIR, The base directory to search for Jack.
+# JACK_LIBRARIES, libraries to link against to use JACK.
+# JACK_ROOT_DIR, The base directory to search for JACK.
# This can also be an environment variable.
-# JACK_FOUND, If false, do not try to use Jack.
+# JACK_FOUND, If false, do not try to use JACK.
#
# also defined, but not for general use are
-# JACK_LIBRARY, where to find the Jack library.
+# JACK_LIBRARY, where to find the JACK library.
#=============================================================================
# Copyright 2011 Blender Foundation.
@@ -56,7 +56,7 @@ FIND_LIBRARY(JACK_LIBRARY
# handle the QUIETLY and REQUIRED arguments and set JACK_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
-FIND_PACKAGE_HANDLE_STANDARD_ARGS(Jack DEFAULT_MSG
+FIND_PACKAGE_HANDLE_STANDARD_ARGS(JACK DEFAULT_MSG
JACK_LIBRARY JACK_INCLUDE_DIR)
IF(JACK_FOUND)