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authorBastien Montagne <bastien@blender.org>2021-06-23 16:43:58 +0300
committerBastien Montagne <bastien@blender.org>2021-06-23 17:16:29 +0300
commit157081069d3bb758f4ac442780111e76bd9247f2 (patch)
tree28a49ade983526d107b98c5e7f57e10c10dfc8af /build_files
parentbefb9d99f880d13471e4c8cfca0604a6f5f0212f (diff)
Fix (studio reported) crash on Undo in some cases.
Would crash when adding or removing a collection directly to the master collection of a scene. Consequence of change to handle depsgraph-controlled evaluation of some IDs (like excluded collections which do not get evaluated and do not get a COW anymore). See rBcf4258673755 and D10907. Note that this mostly demonstrates once again how weak and flacky our handling of embedded IDs still remains, with some part of the code handling them as independent IDs, some as fully local/private data, some as a mix of both... and lots and lots of custom handling code and corner cases that are a bottomless pit of issues. Also quiet incredible that this was not reported already, luckily this original change did not make it to 2.93 release.
Diffstat (limited to 'build_files')
0 files changed, 0 insertions, 0 deletions