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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-04-20 19:06:46 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-04-20 19:06:46 +0400 |
commit | 874c29cea8e6f9bc411fccf2d6f4cb07e94328d0 (patch) | |
tree | 5971e577cf7c02e05a1e37b5ad058c71a6744877 /config/darwin-config.py | |
parent | 7555bfa793a2b0fc187c6211c56986f35b2d7b09 (diff) | |
parent | c5bc4e4fb1a33eda8c31f2ea02e91f32f74c8fa5 (diff) |
2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD
Notes:
* blenderbuttons and ICON_SNAP_PEEL_OBJECT were not merged.
Diffstat (limited to 'config/darwin-config.py')
-rw-r--r-- | config/darwin-config.py | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/config/darwin-config.py b/config/darwin-config.py index 4f002aecef7..8ac83ce4a0d 100644 --- a/config/darwin-config.py +++ b/config/darwin-config.py @@ -40,11 +40,7 @@ else: # enable ffmpeg support WITH_BF_FFMPEG = True # -DWITH_FFMPEG BF_FFMPEG = "#extern/ffmpeg" -# trick : The version of ffmpeg in extern/ffmpeg uses explicit libav.. directory in #include statements -# To keep Blender compatible with older versions, I add ${BF_FFMPEG} to the inc dir so that ffmpeg -# finds the files directly in extern/ffmpeg/libav... while blender finds them in -# extern/ffmpeg/include. -BF_FFMPEG_INC = '${BF_FFMPEG}/include ${BF_FFMPEG}' +BF_FFMPEG_INC = '${BF_FFMPEG}' if USE_SDK==True: BF_FFMPEG_EXTRA = '-isysroot '+MACOSX_SDK+' -mmacosx-version-min='+MAC_MIN_VERS #BF_FFMPEG_LIBPATH='${BF_FFMPEG}/lib' @@ -104,9 +100,6 @@ BF_SDL_INC = '${BF_SDL}/include' #$(shell $(BF_SDL)/bin/sdl-config --cflags) BF_SDL_LIB = 'SDL' #BF_SDL #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer BF_SDL_LIBPATH = '${BF_SDL}/lib' -WITH_BF_FMOD = False -BF_FMOD = LIBDIR + '/fmod' - WITH_BF_OPENEXR = True WITH_BF_STATICOPENEXR = False BF_OPENEXR = '${LCGDIR}/openexr' |